Workers Union adds autonomous human workers who build your factory the old-fashioned way.
Mods introducing new content into the game.
Version: 0.1.1 and 0.2.1 that is for 2.1 game
Date: 2026-10-03
Major Features:
- Factorio 2.1 support. The mod is released for both Factorio 2.0 and Factorio 2.1, with the same
version number and the same features.
- Multi-level hand-crafting. Builders craft whole chains like a player does: an inserter from a circuit,
a gear and a plate, the circuit from copper cable, the cable from copper plate - down to materials
that cannot be hand-crafted. Works for every hand-craftable item, including modded recipes.
- Video tutorials: every first-use tip now shows a short, silent, looping video above its text.
- Stuck workers are rescued: a worker that is trapped, stuck, or walking without getting closer to its
goal is teleported back to its station, stores what it carries and resumes its job. Waiting for the
pathfinder never counts as being stuck. lot of debug time on this haha
Features:
- Builders use ready-made intermediates first (gears, circuits, cable...) and only craft what is missing.
- Batch crafting: a builder crafts for up to 10 ghosts of the same item in one go, then builds them.
- Items too big for a worker to carry the materials for (rocket silo, satellite, spidertron, nuclear
reactor, power armor MK2) are skipped instead of blocking the job.
- Workers are immune to belts and no longer get carried off their path by conveyor belts.
- A harvesting worker that finds nothing free to work on (other workers took every target) walks home
and stores what it carries, then goes back out when a target frees up.
- Workers waiting where another worker needs to build step aside.
- New tips: "Workers build your blueprint", "Workers overview" and "Worker window".
- Tutorial videos for placing a Worker Station, the station panel, Harvest, Haul, Build with workers,
workers building a placed blueprint, the Workers overview and the worker window.
- The first tip now explains what a General Worker is.
- New settings: "Rescue stuck workers" and "Rescue after (seconds)".
- The overview counts how many workers were rescued.
Changes:
- Settings now open in their own window instead of inside the Workers overview.
- The overview's jobs list shows "N workers: a, b, c +M more" (full list in a tooltip) instead of every
name on one line.
- Rewritten tip texts for the station panel, Harvest, Haul and Build with workers.
- The Harvest tip now explains that workers also mine rocks and ore, clear things marked for
deconstruction and build ghosts - not only cut trees.
Optimizations:
- Dragging the Harvest tool over a huge area no longer freezes the game: things are counted by the
game instead of being fetched one by one.
- Harvest jobs no longer scan their whole area when they start; parts of the area are scanned the first
time a worker gets there. lot of debug time on this as well haha
- Starting a job for hundreds of workers is much smoother: path requests are spread over a second and
paths are stored far more compactly.
- Debug lines are updated in place instead of being redrawn on every change.
Compatibility:
- Hand-crafting works with Factorio 2.1's recipe categories: a recipe can belong to several categories,
and the new "hand-crafting" category is supported.
Bugfixes:
- Fixed builders filling all their slots with one material when a job needed many different items.
- Fixed spare crafted items (for example extra copper cable) going to the station instead of back to the
chest their materials came from.
- Fixed one failed material search pausing every builder on the job for 5 seconds.
- Fixed ghosts being skipped when another worker was just walking past the spot.
- Fixed builders blocking each other forever when parked on each other's ghosts.
- Fixed the Active jobs list collapsing while the settings were open.
- Fixed the Workers overview being stretched off the screen by jobs with many workers.
- A tip whose video cannot be loaded no longer breaks the window it opens from (for example the worker
window); the tip is shown without its video instead.