Tarawind Beacons RELOAD


A reupload of Kane.Nexus' outdated Tarawind Beacons mod, which added 7 tiers of powerful beacons that accept productivity modules (optional).

Utilities
9 months ago
0.15 - 1.1
4.72K

Update Please

posted by Keiichi88 a month ago
General
2
last message by Keiichi88 15 days ago

Pyandon mods - error

posted by domisPL 10 months ago
Bugs
3
last message by domisPL 9 months ago

space exploration space placement?

posted by FactorioTheBestWorldPlayerEver 2 years ago
General
0
last message by FactorioTheBestWorldPlayerEver 2 years ago

module effect null on restart

posted by cjones3549 2 years ago
Bugs
2
last message by cjones3549 2 years ago

Update

posted by ksoru 4 years ago
Bugs
2
last message by Atlas1205 4 years ago

beacon research

posted by metal20501 6 years ago
Ideas & suggestions
3
last message by AstaZora 5 years ago

Thanks

posted by dxvt 6 years ago
General
0
last message by dxvt 6 years ago

Not work with Yuoki modules

posted by cepri 6 years ago
Bugs
2
last message by Atlas1205 6 years ago

Why are the beacons so tiny? (1x1 instead of 3x3)

posted by numgun 6 years ago
General
1
last message by Atlas1205 6 years ago

Please display more details for each beacons stats.

posted by numgun 6 years ago
Ideas & suggestions
1
last message by Atlas1205 6 years ago

Costs? REALLY?

posted by Eryn.Baugh 6 years ago
General
3
last message by prykpryk 6 years ago

Reaserch

posted by T-man_D-man 6 years ago
Ideas & suggestions
2
last message by T-man_D-man 6 years ago

Not Work in Xander mod!

posted by Airat9000 6 years ago
Bugs
1
last message by Atlas1205 6 years ago

How can I get it with cheats?

posted by yakovmussy 6 years ago
General
1
last message by usafphoenix 6 years ago

16.23

posted by anarchyinc 6 years ago
Ideas & suggestions
0
last message by anarchyinc 6 years ago

16?

posted by Airat9000 6 years ago
General
1
last message by Atlas1205 6 years ago

OMFG!!

posted by Byteme 7 years ago
General
3
last message by cellpower2 7 years ago