Project T.I.M.S.A.B.A. (Angel's, Bob's and Space Age)


Tachigami Itsuki Modpack for Space Age, Bob's and Angel's. Seamless integration of Space Age with Angel's & Bob's mods. Unified balance, new entities, items, fluids, recipes, and technologies, plus updated icons.

Mod packs
7 hours ago
2.0
2.14K
Factorio: Space Age Icon Space Age Mod
Planets Logistics Mining Fluids Manufacturing Power

b Incorrect hand crafting ID (Closed)

9 days ago
(updated 9 days ago)

Error in assignID: recipe-category with name 'hand-crafting' does not exist.

This error only seems to be a problem for loading up a server. I did not check if it affects single player but the game was able to load to the main menu.

I fixed this locally by changing the category name to 'crafting'.

Probably some mod adds this crafting category, and I thought it was a game, can you tell me which planet mods you don’t have installed?

or added the code in the TIMSABA/prototypes/recipe-category.lua

local data_recipe_category = data.raw["recipe-category"]
if not data_recipe_category[hand_crafting] then
    data:extend({{type = recipe_category, name = hand_crafting}})

    for _, character in pairs(data.raw["character"]) do
        if character.crafting_categories then
            local has_category = false

            for _, cat in ipairs(character.crafting_categories) do
                if cat == hand_crafting then
                    has_category = true
                    break
                end
            end

            if not has_category then
                table.insert(character.crafting_categories, hand_crafting)
            end
        end
    end
end

Provided that you return this category to where you removed it.

9 days ago

My bad I forgot to include which file it was. I am not running any planet mods.

It was \prototypes\global-name\global-name.lua. I changed line 212 from hand_crafting = "hand-crafting" to hand_crafting = "crafting". I am on 2.0.77.

Hmmmm
But, this bug occurs if the Lignumis mod is enabled.

Sorry, it's my fault, everything will be fixed in 1.16.4)

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