Spidertron Waypoints deprecated


Have more control over your spidertrons by using waypoints and creating patrols! Includes customizable 'Time passed' or 'Inactivity' wait conditions. ⚠️ Deprecated. Please use Spidertron Patrols instead. ⚠️

Content
3 years ago
1.0 - 1.1
496
Transportation Combat

Changelog

Version: 1.7.3
Date: 1 January 2021
  Bugfixes:
    - Fixed vanilla "Follow Entity" feature not working
Version: 1.7.2
Date: 16 December 2020
  Bugfixes:
    - Fixed waypoints not being cancelled when moving the spidertron manually
    - Fixed crash when another mod removes the spidertron whilst its wait condition GUI is open
    - Fixed `Inventory slot is not empty.` crash
    - Fixed strange behaviour when creating a waypoint or patrol remote filter in a player's inventory
Version: 1.7.1
Date: 7 December 2020
  Compatibility:
    - Added initial compatibility with Spidertron Squad Control (waypoint mode only)
    - Fixed compatibility with Spidertron Weapon Switcher v1.2.0
  Bugfixes:
    - Fixed that moving the map whilst in a spidertron would cancel that spidertron's waypoints
    - Fixed crash in `assign_waypoints` and `assign_patrol` remote interfaces
    - Fixed incompatibility with mods that add custom spidertron remotes
Version: 1.7.0
Date: 24 November 2020
  Features:
    - Updated to Factorio 1.1
    - New waypoint remote icon
    - Improved waypoint and patrol mode shortcut icons
    - Press 'E' to confirm countdown selector GUI instead of 'Enter' ('Y' also still works as before)
    - Wait condition selector GUI is now draggable
    - Partial French and German translations (contribute here: https://crowdin.com/project/factorio-mods-localization)
  Changes:
    - Default keybind for "Disconnect remote" changed from 'Control + Left Click' to 'Shift + Right Click' to avoid clashing with new vanilla keybind
    - Improved English wording
  Bugfixes:
    - Fixed remotes sometimes not staying in the quickbar
    - Fixed spidertron 'cutting corners' when reaching waypoints
    - Fixed already-placed waypoint markers keeping their old colour when the spidertron is set to a new colour
Version: 1.6.3
Date: 2 October 2020
  Features:
    - Added 'Shift + Y' to always change default waypoint countdown length and type
Version: 1.6.2
Date: 30 September 2020
  Bugfixes:
    - Fixed 'Alt + O' and 'Alt + P' for toggling shortcuts having no effect
    - Fixed default keys for cycling forwards and backwards through remotes being invalid
Version: 1.6.1
Date: 29 September 2020
  Bugfixes:
    - Fixed crash when pressing 'Y'
    - Fixed pressing 'Y' would sometimes not open the countdown selector GUI
Version: 1.6.0
Date: 29 September 2020
  Features:
    - Added 'Inactivity' countdown timer option - spidertron waits at waypoint until inactive (no inventory change) for X seconds
    - Open wait time selector without a remote in hand to change default wait time
    - Press 'Y' again to confirm the wait time selection GUI (as an alternative to 'Enter' or clicking the tick)
  Changes:
    - Changed wait time selector slider from linear to 'exponential'
  Bugfixes:
    - Waypoint and Patrol remotes no longer show up in filter selections and logistic requests
    - Number '1' is no longer shown on ground when using direct mode
  Compatibility:
    - Waypoint tables from remote interface functions `assign_waypoints` and `assign_patrols` now accept additional key `wait_type` - must be set to `"time_passed"` or `"inactivity"`
Version: 1.5.1
Date: 23 September 2020
  Features:
    - Compatibility with Spidertron Weapon Switcher
  Bugfixes:
    - Removed logging when any entity is destroyed
  Compatibility:
    - Remote interface `get_event_ids` renamed to `get_events`
Version: 1.5.0
Date: 9 September 2020
  Features:
    - Now shows total and remaining wait time under each waypoint
  Compatibility:
    - New modding remote interface (see readme for documentation)
Version: 1.4.3
Date: 7 September 2020
  Bugfixes:
    - Fixed crash when using shortcuts from other mods
Version: 1.4.2
Date: 6 September 2020
  Features:
    - Alt + Click to complete a patrol assignment (as an alternative to reclicking on the first patrol waypoint again)
    - Cycle forwards and backwards through remotes given default keys '+' and '-'
  Bugfixes:
    - Fixed weird behaviour and crash when starting patrol at the spidertron's location
    - Fixed interrupting a wait time would cause the spidertron to wait at the next waypoint instead
Version: 1.4.1
Date: 5 September 2020
  Bugfixes:
    - Fixed crash when shift-scrolling through a blueprint book
Version: 1.4.0
Date: 5 September 2020
  Features:
    - Configure wait duration for a waypoint after placing it by pressing Y
    - Major controls rework - go to Settings > Controls > Mods to see the different control options
    - New setting to allow removal of waypoint and/or patrol mode from the remote cycle
    - Added `event.remote` parameter to remote interface event `on_spidertron_given_new_destination`
    - Added remote interface function `clear_waypoints()`
  Changes:
    - Waypoint shortcut now toggles off when patrol shortcut is toggled on (this makes no functional difference)
  Bugfixes:
    - Fixed remote interface `on_spidertron_given_new_destination` not always getting called
    - Reduced chance of waypoints sometimes being lost if too many are placed close together
Version: 1.3.1
Date: 1 September 2020
  Changes:
    - Increased thumbnail resolution by upscaling patrol remote icon
  Bugfixes:
    - Fixed shift-click to build ghost being overwritten
Version: 1.3.0
Date: 1 September 2020
  Features:
    - Control + Click to disconnect the remote in your hand
  Changes:
    - Removed alternate patrol remote icon setting because the bug that was the reason behind it is fixed
  Bugfixes:
    - Fixed remotes being removed from quickbar when in patrol mode
Version: 1.2.1
Date: 31 August 2020
  Features:
    - Added additional controls: right click and shift right click to toggle waypoint and patrol modes
Version: 1.2.0
Date: 31 August 2020
  Features:
    - Added shortcut bar options for toggling patrol mode and waypoint mode
    - New icon for patrol remote + thumbnail
    - New setting to control whether it only appears in patrol mode, never, or always
  Bugfixes:
    - Fixed crash when spidertron is picked up/destroyed whilst travelling to a waypoint
    - Fixed that placing sequential waypoints too close to each other would cause all waypoints to disappear
    - Fixed waypoints being reset during version upgrade
    - Fixed waypoints icons not being cleared during version upgrade
    - Fixed breaking out of patrol requires one extra click
Version: 1.1.0
Date: 30 August 2020
  Features:
    - Shift-scroll whilst holding remote to switch to patrol remote
    - Mod interface
Version: 1.0.0
Date: 29 August 2020
  Features:
    - Clicking remote places waypoints
    - Shift-click anywhere to remove all waypoints