Spidertron Patrols


Send spidertrons on patrols and automatically load and unload them using docks. Adds mid-game spiderling to allow the new features to be used sooner. Simpler alternative to AAI Programmable Vehicles. Allows creating patrols for Lex's Aircraft.

Content
2 days ago
1.1 - 2.0
50.6K
Logistics Combat

b [Fixed] large load & unload problem

30 days ago
(updated 30 days ago)

use this mod with Lex's Aircraft, but if cargo ship is conected to station and inventory is visible in all insert can potencialy no take item in depending inserter position and ship position beacause station is not true phisycal target inventory, if 2 ship go same station him can block and any inserter can load or unload need manual move to unstuck situation

19 days ago

+1

19 days ago

I'm afraid I don't understand the problem. Can you explain further or send screenshots/videos/saves?

18 days ago

exemple try unload this ship witch very basic inserter https://prnt.sc/d2nLLtYoY98d
ship moving : https://prnt.sc/MAeDLYfY5-0F
50%inserter work in this case can make less or more depending ship stop position

18 days ago

Thanks for the detail, I've now fixed this in Lex's Aircraft 1.2.2. Apparently in 2.0, inserters can interact with spidertron's burnt fuel inventory, and since these aircraft are fuel-powered, that causes inserters to be able to latch onto them (despite not even having a burnt fuel inventory). In 1.2.2 I've disabled the ability for inserters to latch onto them.

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