Updated my mods on the server via https://github.com/pdemonaco/factorio-mod-updater Which downloads 2.2.7, and shows success. mod-list.json shows: "name": "SpidertronPatrols", "enabled": true. However, when I load the save, and go to join the game, I get "mod not in save, synchronize to join" as I have Patrols in my SP stuff. Looking at the in game mod manager, it says Patrols is up to date as of 2.2.6. Looking at my factorio-cutternt.log/factorio-previous.log, it doesn't even seem to think Patrols 2.2.7 is a mod, as I can't see it trying to load Patrols on startup.
Deleting 2.2.7 on the server and copying 2.2.6 from my computer the server loads it just fine.
Luckily on our MP we're rich enough to just replace them with Spidertrons. Still sucks to lose 25+ ling-lings and all their gear and paths.
Any questions and I'll respond quick as I can.