Spidertron Patrols


Send spidertrons on patrols and automatically load and unload them using docks. Adds mid-game spiderling to allow the new features to be used sooner. Simpler alternative to AAI Programmable Vehicles. Allows creating patrols for Lex's Aircraft.

Content
2 days ago
1.1 - 2.0
50.6K
Logistics Combat

b [Fixed-DSR-1.3.2] Crash : Incompatible with deadlock_stacked_recipes

3 years ago

45.809 Script @deadlock_stacked_recipes/data-final-fixes.lua:38: DSRSTART,mods.CompressedFluids.data-final-fixes
45.848 Error ModManager.cpp:1574: Failed to load mod "deadlock
stacked_recipes":
rusty-locale__/icons.lua:53: recipe/sp-spidertron-patrol-remote doesn't specify icons correctly
stack traceback:
[C]: in function 'error'
rusty-locale/icons.lua:53: in function <rusty-locale/icons.lua:42>
(...tail calls...)
...ked_recipes__/mods/CompressedFluids/data-final-fixes.lua:172: in function 'parse_recipes'
...ked_recipes__/mods/CompressedFluids/data-final-fixes.lua:303: in main chunk
[C]: in function 'require'
deadlock_stacked_recipes/data-final-fixes.lua:39: in main chunk
45.849 Loading mod core 0.0.0 (data.lua)
46.321 Checksum for core: 1210219239
46.365 Error ModManager.cpp:1574: Error in assignID: recipe-category with name 'crafting' does not exist.

Source: default (utility-sprites).

3 years ago

Thanks for the report. Unfortunately this isn't my fault and has been reported there: https://mods.factorio.com/mod/deadlock_stacked_recipes/discussion/609142e0b9afd20b4f612cde

3 years ago

Looks like this was fixed in DSR-1.3.2

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