Hi,
Thanks for your feedback.
(If you’d like to join, there’s a dedicated channel for this mod on the Discord Foundry server. Link on the top of description page.)
1) At the very beginning, I was thinking of making this content part of the post-game (after victory). But I decided to make it part of the end-game instead; this makes it a real challenge to overcome in order to win, rather than just a cherry on the cake that’s off the path.
2) As for the names, I gave it quite a bit of thought whilst developing the mod. Solar System Science sounds good to me, and I really like the sprite. It reflects the mod’s concept: it’s a science that brings together the entire solar system, in terms of both materials and logistics.
For the other items, I started with the graphics that were available, and named them based on those. The materials do not correspond to real-world objects and are more like resources than high-tech items.
Universe plate isn’t perhaps the best name, but I thought it suited the whole thing. I’m not necessarily excluding the possibility of changing the name(s) in the future, but for that to happen, we’d need a better alternative that fits in with the graphics and the mod’s overall concept.
3) Circular Collider Lab takes its name from CERN’s future particle collider in Geneva. It is a major centre for fundamental research of the universe and therefore fits perfectly within the mod’s concept.
The aim was to use this science pack in a dedicated laboratory; a large-scale facility that is costly in terms of both resources and energy. This contributes to the mod’s vision and its parallels with reality.
The reason Circular Collider Lab is in a separate mod is to allow it to be played on its own, without this endgame expansion.
I hope that answers your questions; feel free to join the Discord if you’d like to know more.
I will be happy to hear what your feedback is once you’ve tried it.
And good luck for the x100 :)