Ship Age


Ever wanted your platforms to actually be stations and for ships to dock on them? Well this is the mod for you then.

Content
15 days ago
2.1
93
Transportation Logistics Logistic network Circuit network

i Better description

a month ago

I like the idea very much, but you should describe what your mod does and how it works a little more than just saying what the problems it has.
I currently playing with a mod called "everything on nauvis", and this disables space entirely, because of this I cant test and give you feedback now, but I will keep following this mod for my next cracktorio season.
Best of Luck.

a month ago

Thanks, and yea the description is very minimal, ill get that updated

a month ago

Updated both the short and long description, should be better now

a month ago

WAY BETTER NOW.
And holly crap, this mod does a lot more than I was expecting.
Rushing to end my current map so I can test your mod on a new map.

a month ago

updated it once more, was a few typos in there

4 days ago

Hello again.
Playing a new Island map and having to using cargo ships to bring resources to the factory, very fun.
I finally reached space, because with bobs mods everything is harder.
My question is, how do I build the spaceship? do I need to build on space or I can build it on the planet and take off? I can place everything on the ground (planet surface with spaceship floor) except the thrusters.
Using bobs, making anything on space is almost impossible, if it was able to build and travel from and to planet surface, it would be awesome.

4 days ago

you start a space station (your first space platform starter kit) and then you do the science to unlock the ships (should just require all the nauvis sciences+space science) then you can build the ship in orbit. Currently ships are only able to traverse in space. I have thought about adding space to ground travel, but it would need to be tied to later research that unlocks something (new engine maybe?)

4 days ago

oh... ok.
I dont think it should be locked on the end game, instead, I would suggest something more realistic.
Space has no gravity, you dont need much "fixed" structure to dock a spaceship, but on the ground, you have lots of gravity and space is limited, instead of locking in later research, you could make the docking station very expensive, first because it needs to hold a gigantic spaceship that weights literal tons, you can even use bulk inserters as ingredients because you need to "grab" the spaceship, and the second reason is to delimit the place you can build/land the spaceship.
I would use tiles, just like the spaceship floor, to create the same "orbit space", but with a texture of inserters and/or scaffolding.
For the recipe:
4 refined concrete
1 bulk inserter
2 electric engine
10 steel
= 4 (or less) land spaceship dock

Just a suggestion
My direction focuses more on being expensive and hard as you make things bigger instead of a simple ultra expensive late game unlock and free access after, your first spaceship can be small, enough to make you leave to space, a small dock is enough, want to make a big cargo ship? be ready to use shit tons of resources building a a giant dock.

4 days ago

hmm, interesting idea. when i get to a point were planetary ship landing are implemented, ill definitely consider it.

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