[VERY MUCH ALPHA] (WILL HAVE BUGS)
Shipage turns Factorio's Space Age space platforms into something far more interesting: real, persistent stations and actual spaceships that fly between them.
In vanilla Space Age, a space platform is a single structure that slowly drifts between planets. Shipage lets you build a genuine ship on the ground — with its own control hub, flooring, thrusters, and docking ports — then take off into orbit and dock at any of your stations to trade, drop cargo, or pick up players. Your ships aren't just decorations; they're fully functional, automated logistics machines.
Build Real Spaceships:
Spaceship Flooring — a dedicated tile type that defines your ship's structure. Thrusters can only be placed on it, so your ships look and behave like real vessels.
Control Hub — the command center of your ship, with an integrated cockpit car you can actually drive.
Docking Ports — place them on your ship and your stations to enable automated docking.
Ship Scanning — the mod automatically maps your ship's layout, so it knows exactly what to take with it when it flies.
Fly Between Stations:
Takeoff & Docking — launch your ship into orbit and dock it at any of your stations. Ships clone themselves up to orbit and back down, carrying their entire structure with them.
Persistent Stations — your space platforms become real stations, one per planet, that ships can repeatedly dock at.
Convert Ships to Stations — turn a ship into a station.
Full Automation:
Automated Schedules — set up routes with wait conditions based on time, item counts, or circuit signals. Your ships will fly themselves between stations.
Circuit Network Integration — wire up your docking ports and control hubs to the circuit network for complex, signal-driven automation.
Docking Automation — ships can automatically find and dock at open ports, waiting when a port is occupied.
Logistics & Drops:
Player Drops — equip the Spaceship Armor and drop yourself to a planet in a cargo pod.
Cargo Drops — send items down to planets from orbit, with configurable resource costs (rocket fuel, processing units, low-density structures) and safety blacklists.
No-Bot Auto-Build — place ghosts on your ship and the mod constructs them without construction robots, complete with build animations.
Requirements:
Factorio 2.x with the Space Age expansion
Whether you want a single automated cargo hauler, a fleet of ships running scheduled routes between your planets, or just a cooler way to build and fly spaceships, Shipage gives you the tools to make space logistics feel like a real transportation network.
Obviously, huge inspiration from SE.
Call-outs:
-Puke(Taught me how to do a decent looking gui)
-PennyJim(lots of assist in the factorio discord)
-stringweasel(lots of assist in the factorio discord)
-Thremtopod(lots of assist in the factorio discord)
-justarandomgeek(lots of assist in the factorio discord, and his vs code pluggin)
AI was used to assist on this. Heavily leaned on for optimizations, auditing and a large amount of comment/change log work.