Schall Suit


Adds a few non-combat suit dedicated for engineers. Enhanced carrying capacity and equipment grid for efficient base building, but absolutely no combat capability. (Locale: English, Deutsch, 正體中文, Português Brasileiro, Русский)

Content
24 days ago
0.17 - 2.0
3.48K
Armor

b [Solved] Can't load 18.1

4 years ago

25.514 Factorio initialised
25.528 Mods to disable:Не удалось загрузить следующие моды: Error in assignID: equipment-grid with name 'Schall-engineering-mk3-equipment-grid' does not exist.

Source: Schall-engineering-suit-mk3 (armor).

Моды для отключения:
• SchallSuit (0.18.1)

4 years ago

I get the same message.

4 years ago

Thanks for reporting.
Whoops... Missed one conditions check.
Should be fixed in 0.17.4 / 0.18.2.

4 years ago

Yes, now everything works fine! Except MK3 suit is gone... ;)

Many thanks for fixing it!

4 years ago

Engineering suit MK3 requires Schall Alien Tech, as always.

Just that in previous versions, when Schall Alien Tech is not enabled, all those prototypes are staying (hidden) except no technology to unlock that. This version makes it clean that they are all skipped.

4 years ago

I've never played with Alien Tech, but I thought I had the pink suit in the past....nevermind, the MK2 is more than enough for me. :)

4 years ago

In the past it was hidden in the prototypes. So it was possible that one can still obtain it from infinity chest, creative chest, etc, or to unlock the recipe directly by Creative Mod or console commands.
Now no one can "magically" get it without Schall Alien Tech. ;-)

4 years ago

Ahh, okay. I've used the QSMenu - mod in the past, so possibly I got it from there.
But from now on I will not cheat anymore, I promise! XD

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