Schall Remains & Pickup


Inventory items and grid equipment inside destroyed containers, like chests, vehicles (cars, tanks), will now spill over ground, instead of simply vanish. Adds a hotkey to pick items on ground with adjustable pickup radius. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro, Français)

Utilities
4 days ago
0.16 - 2.0
5.17K
Enemies Storage

g [Solved] 2.0 crash caused by mod

a month ago

So, I was getting a crash yesterday and the dev's have attributed it to this mod, that when a spaceship dies, because of the mod, it tries to spill the contents of the hub onto the ship and if there isn't enough space the game freezes. You can see the discussion here.

https://forums.factorio.com/viewtopic.php?f=23&t=118534

29 days ago

Sorry to reply late. I am totally stuck in code spaghetti, as the 2.0 mod updates are still in progress...

Just released the 2.0.1 update. I made two approaches to try solving it.
First is adding the name of space containers (namely space-platform-hub and asteroid-collector) to the exclude container list, so such entities will hopefully just being skipped.
Second is disabling the spilling feature whenever the occurring surface is not on a planet (on ground).
I have not tested it myself, as I have not owned the DLC Space Age yet.
I programmed the code based on the information available on game API, so I guess it should work fine in solving this?

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