As a common player I comprehend Fast inserter II as an upgrade to a Long inserter. Because from a common player perspective they differ only with speed. The code behind that is far out of my understanding (and, frankly speaking, out of my interest).
While experimenting I did notice, that Fast inserter II can replace a Fast inserter, but, to tell the truth, I did not expect that. This possibility is cool, but not obvious.
Silent upgrading Bulk inserters with Fast inserter II instead of directly specified Long inserters feels like a bug. It is absolutely not obvious.
Replacing any inserter with any is quite acceptable. Personally I use Cursed-PI, so interchanging a longer inserter with a shorter one is not something surprsing. I suspect the popular Bob's inserters mod also allows that. If needed, you might also check compatibility with Modular turrets's asymmetric Armored inserter.
A group for each range... well, this probably is unnecessary, if I understand your doubts correctly.