Schall Gun Pod


Adds several bullet-consuming defense equipment. Designed for vehicle grids, function as gun pods (external mount guns) like in modern military aircrafts. Suitable for moving turret creep tactics. Also adds dedicated pods for armoured trains. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)

Content
8 days ago
0.16 - 2.0
6.07K
Combat

b [Solved] Non-recoverable error when not in vehicle

19 days ago

Error while running event SchallGunPod::on_train_changed_state (ID 26)
SchallGunPod/control.lua:149: attempt to index local 'player' (a nil value)
stack traceback:
SchallGunPod/control.lua:149: in function 'reload_gunpod_equipment'
SchallGunPod/control.lua:350: in function <SchallGunPod/control.lua:338>

16 days ago

I concur

9 days ago

I was having this same issue. If you've got "Shuttle Train Refresh" installed, try disabling "Add equipment grids" in your startup settings. I had a save just before a pretty reliable trigger for this issue, and it seems to have gone away after this config change. I'll post back if it happens again and it was just coincidence.... :`(

8 days ago

Thanks for reporting. Should be solved by update 2.0.1.
API 2.0 has limited the flying text to player only, yet my 2.0.0 update code did not fully handle that, causing the error.

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