Schall Gun Pod


Adds several bullet-consuming defense equipment. Designed for vehicle grids, function as gun pods (external mount guns) like in modern military aircrafts. Suitable for moving turret creep tactics. Also adds dedicated pods for armoured trains. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)

Content
3 years ago
0.16 - 1.1
4.87K
Combat

Changelog

Version: 1.1.0
Date: 2020.12.07
  Features:
    - Updated to 1.1.
  Changes:
    - Adjusted prototypes to base game 1.1.0 standard.
  Graphics:
    - Upgraded technology mipmap icons to size 256.
Version: 1.0.1
Date: 2020.10.16
  Bugfixes:
    - Fixed failure to load at start, when "Schall Alien Tech" is not enabled.
Version: 0.18.5
Date: 2020.10.16
  Bugfixes:
    - Fixed failure to load at start, when "Schall Alien Tech" is not enabled.
Version: 0.17.10
Date: 2020.10.16
  Bugfixes:
    - Fixed failure to load at start, when "Schall Alien Tech" is not enabled.
Version: 1.0.0
Date: 2020.10.08
  Features:
    - Updated to 1.0.
Version: 0.18.4
Date: 2020.10.08
  Features:
    - Introduced hotkey (default: Ctrl-Shift-L) to check ammo for gun pods in grid.
    - Introduced shortcuts to check ammo for gun pods in grid.
    - Added static flying text on ammo status information.
    - Introduced 2 types of train-only particle turret equipment, with a total of 6 ammo choices.
    - Introduced train particle beam pod, with 3 ammo choices.
    - Introduced train particle cannon pod, with 3 ammo choices.
    - Support bullet projectile option with "Schall Tank Platoon" 0.18.9.
  Changes:
    - All ammo information flying text are now sorted.
  Graphics:
    - Vehicle gun pods have light orange colour on grid when grabbed/hovered, to distinguish from traditional energy equipment.
    - Train gun pods have light yellowish orange colour on grid when grabbed/hovered.
  Optimisations:
    - Code refactoring.
Version: 0.17.9
Date: 2020.10.08
  Features:
    - Introduced hotkey (default: Ctrl-Shift-L) to check ammo for gun pods in grid.
    - Introduced shortcuts to check ammo for gun pods in grid.
    - Added static flying text on ammo status information.
    - Introduced 2 types of train-only particle turret equipment, with a total of 6 ammo choices.
    - Introduced train particle beam pod, with 3 ammo choices.
    - Introduced train particle cannon pod, with 3 ammo choices.
    - Support bullet projectile option with "Schall Tank Platoon" 0.17.21.
  Changes:
    - All ammo information flying text are now sorted.
  Optimisations:
    - Code refactoring.
Version: 0.18.3
Date: 2020.08.08
  Balancing:
    - Increased sniper pods range to 32.  (was 27)
    - Rocket pod - Incendiary rocket uses target priority on units not burning.
    - Autocannon pod - Incendiary autocannon shell uses target priority on units not burning.
    - Flamethrower pod - Flammable liquid fuel uses target priority on units not burning.
    - Cannon pods use target priority on units with higher health.
    - Particle cannon pods use target priority on units with higher health.
    - Stasis beam pods use target priority on units with higher health.
  Optimisations:
    - Improved library code.
Version: 0.17.8
Date: 2020.08.08
  Balancing:
    - Increased sniper pods range to 32.  (was 27)
    - Rocket pod - Incendiary rocket uses target priority on units not burning.
    - Autocannon pod - Incendiary autocannon shell uses target priority on units not burning.
    - Flamethrower pod - Flammable liquid fuel uses target priority on units not burning.
    - Cannon pods use target priority on units with higher health.
    - Particle cannon pods use target priority on units with higher health.
    - Stasis beam pods use target priority on units with higher health.
  Optimisations:
    - Improved library code.
Version: 0.18.2
Date: 2020.06.04
  Graphics:
    - Updated mipmap icons to base game 0.18.27 standard.
    - Updated equipment sprites to base game 0.18.27 standard.
Version: 0.18.1
Date: 2020.04.16
  Features:
    - Options on reload gun pods on train grids.  (Default: Departure)
    - Automatic reload gun pods on train grids, when parked at train stations.
  Bugfixes:
    - Fixed failure to load at start, when particle pods are disabled in "Schall Alien Tech".
Version: 0.17.7
Date: 2020.04.16
  Features:
    - Options on reload gun pods on train grids.  (Default: Departure)
    - Automatic reload gun pods on train grids, when parked at train stations.
  Bugfixes:
    - Fixed failure to load at start, when particle pods are disabled in "Schall Alien Tech".
Version: 0.18.0
Date: 2020.02.04
  Features:
    - Updated to 0.18.
  Changes:
    - Adjusted sounds to base game 0.18.2 standard.
  Graphics:
    - Upgraded mipmap icons to size 64 or 128.
Version: 0.17.6
Date: 2020.02.04
  Features:
    - Associated control inputs to gun pod shortcuts.
Version: 0.17.5
Date: 2020.01.29
  Changes:
    - Sniper pods use new dedicated magazines now.  (was sharing magazines with submachine guns.)
  Locale:
    - All locale are moved to separate mod "Schall Language Pack".
Version: 0.17.4
Date: 2019.07.25
  Locale:
    - Brazilian Portuguese is available.  (Credit to NickFury23.)
Version: 0.16.5
Date: 2019.06.10
  Info:
    - Special version for players who stay on 0.16.51 stable version.
    - Mainly bugfixes and minor improvements, which are already implemented in the newer 0.17.X versions.
    - The new items and major improvements in 0.17.X versions, are NOT implemented here.  Players looking for those new contents should still update to 0.17.
  Bugfixes:
    - Fixed a crash when opening an inventory without grid.
  Changes:
    - Changed reload ammo default hotkey to Shift-L. (was L)
    - Changed unload ammo default hotkey to Control-L. (was Shift-L)
Version: 0.17.3
Date: 2019.05.16
  Features:
    - Support group mod "Transport Group", where all vehicle-only equipment are moved into "Transport" group tab.
Version: 0.17.2
Date: 2019.04.04
  Changes:
    - Renamed techs to comply with 0.17.23 new requirement of contiguous levels.
Version: 0.17.1
Date: 2019.03.07
  Features:
    - Introduced more information on reload ammo flying text.
    - Introduced 3 types of train-only turret equipment, with a total of 10 ammo choices.
    - Introduced train minigun pod, with 3 ammo choices.
    - Introduced train autocannon pod, with 3 ammo choices.
    - Introduced train cannon pod, with 4 ammo choices.
    - Introduced shortcuts to reload ammo and unload ammo on gun pods.
    - Reload ammo and unload ammo now handle all carriages, if player is on train.
  Graphics:
    - Vehicle gun pods have slight orange colour on grid, to distinguish from traditional energy equipment.
    - Train gun pods have more yellowish colour on grid.
Version: 0.17.0
Date: 2019.03.01
  Features:
    - Updated to 0.17.
  Balancing:
    - Increased rocket turret range to 24.  (was 18)
    - Increased sniper turret range to 27.  (was 24)
    - Increased minigun pod damage bonus to 1.6.  (was 0.8)
  Changes:
    - Changed reload ammo default hotkey to Shift-L.  (was L)
    - Changed unload ammo default hotkey to Control-L.  (was Shift-L)
Version: 0.16.4
Date: 2019.02.21
  Features:
    - Added flying text on ammo reload/unload information.
  Changes:
    - Added upgradable flags to various tech.
    - Renamed internal name with prefix as precaution to avoid potential conflicts.
  Locale:
    - Update in text.
Version: 0.16.3
Date: 2019.01.24
  Features:
    - Support for "Schall Alien Tech" mod, for ammo-consuming particle pods.
    - Introduced 4 particle pods, with 12 ammo choices in total.
    - Introduced minigun pod, with 3 ammo choices.
  Balancing:
    - Buffed sniper pods to +700% damage bonus.  (was +300%)
  Changes:
    - Adjusted equipment categories.
Version: 0.16.2
Date: 2018.12.22
  Features:
    - Introduced 2 incendiary ammo choices of gunpods.
    - Introduced flamethrower pod, with 2 ammo choices.
    - Introudced sniper pod, with 3 ammo choices.
    - Allowed hotkey reload/unload ammo functions also work when driving but not opened inventory.  (was needing opened vehicle inventory screen.)
  Changes:
    - Now dependent on "Schall Ammo Turrets" mod, for a more complete tech tree and recipes.
    - Modified prerequsites of various tech, now after their respective turret tech in Schall Ammo Turrets mod.
    - Modified recipes of various pods, now after their respective turret in Schall Ammo Turrets mod.
    - Moved unlock of autocannon pods under cannon pods tech.
  Locale:
    - Russian is available.  (Credit to John_TheCF.)
Version: 0.16.1
Date: 2018.12.13
  Changes:
    - Added description in equipment, to remind players about reload and unload hotkeys.
  Optimisations:
    - Internal settings rename.
  Locale:
    - Simplified Chinese is available.
Version: 0.16.0
Date: 2018.11.22
  Features:
    - Introduced 4 types of vehicle-only turret equipment, with a total of 11 ammo choices.
    - Introduced hotkey (default: L) to reload ammo from gun pods in grid, from inventory directly.
    - Introduced hotkey (default: Shift-L) to unload ammo from gun pods in grid, since current Factorio API do not support handling removal of equipment.
  Locale:
    - English, German, traditional Chinese are available.
  License:
    - Using Bob's Copyright License.  Document included.