I was looking for a bit of extra difficulty and I thought this would mesh well with your other combat mods. Unfortunately the biters become completely oppressive and I was spending far too much time dealing with them. Aside from sniper turrets which might be worth the logistical upkeep, the other ammo turrets also require similar upkeep but also have insane costs (including alien artifacts, which with a clip size of 4 on some may be too expensive to run). Cat 5 biters instagib bots, the acid puddles are instant death to step on, among other problems, and their resistance to lasers is extremely oppressive.
Some of this may be due to also playing with Space Exploration which also locks the higher tier damage techs behind much more complicated science pack recipes, slowing progress, but I think the spitter puddles and instagibbed bots would continue to be a problem. Even with Alien Loot installed (on default settings), I don't see how a defense setup would be remotely profitable given how much loot it would take to replace a destroyed construction bot given how often they die.
Just thought I'd give some feedback given my experience with a few dozen hours fighting cat5 biters and having a taste of the cat6.