With both space exploration and this mod enabled then all placed linked chests will use the same id, no matter if you use autolink or whatever.
This is not a problem with this mod, but how Space Exploration handles linked chests on their end.
Im just posting this here for anyone else trying to get it to work so they dont have to spend as much time as i did to figure this out.
The problem has been reported previusly on the SE discord server.
This is using SE 0.6.85
It is possible to patch SE for this yourself:
- edit linked-container.lua in space-exploration_0.6.xx.zip\space-exploration\scripts\
- add this line "if entity.name == "Schall-autolinked-chest-1" then return end" to line 22 (credits to HoidNYC on SE discord server)
i will update this post in the future if SE fixes the problem, and i remember :)