Schall Arachnid Platoon


Adds different classes and tiers of Spidertrons in-par with power armors and tanks from “Schall Tank Platoon”. Allows the first Spidertron to be crafted much earlier (basic tier is available just after vanilla tank); while tier MK2 roughly corresponds to vanilla Spidertron. Currently provides 13 weapon choices, ranging from machine guns, cannons, particle beams to BFG. (Locale: English, Deutsch, 正體中文, Português Brasileiro, Русский)

Content
3 years ago
1.0 - 1.1
4.08K
Transportation Combat

Changelog

Version: 1.1.0
Date: 2020.12.07
  Features:
    - Updated to 1.1.
  Changes:
    - Adjusted prototypes to base game 1.1.0 standard.
    - Renamed techs to base game 1.1.0 standard.
    - Adopted base game 1.1.0 Spidertron generation code but only partially, as vanilla code are not scaling entirely correct.
Version: 1.0.0
Date: 2020.09.03
  Features:
    - Introduced different classes of Spidertrons, which fits and balances with the vehicle and combat systems of vanilla and "Schall Tank Platoon".
    - Introduced 4 new Spidertrons chassis: light Spidertron, medium Spidertron, heavy Spidertron, super-heavy Spidertron.
    - Introduced 4 upper tier Spidertrons MK1 chassis.
    - Introduced 4 upper tier Spidertrons MK2 chassis.
    - Introduced 4 upper tier Spidertrons MK3 chassis.
    - Introduced 13 Spidertron weapon choices: single machine gun, double machine gun, autocannon (20 mm), cannon (75 mm), cannon (88 mm), cannon (128 mm), multiple rocket launcher, particle beam, plasma gun, particle cannon, BFG 6000, BFG 9000, mega particle beam.  (Some requires "Schall Alien Tech".)
    - Options on hide vanilla Spidertron tech.  (Default: off.)
  Locale:
    - English is available.
    - Other languages are available in separate mod "Schall Language Pack".
  License:
    - Using Bob's Copyright License.  Document included.