Repair Turret 2

by tiko13

A fork of Klonan's Repair Turret mod. It aims for repair turrets to be a complete replacement of construction bots (Logistic over time as well)

Content
a month ago
2.0
2.32K
Logistics Logistic network

b Crash likely caused by condensing agriculture tower

a month ago

https://mods.factorio.com/mod/condensing-agricultural-tower

The above mod adds water as a harvestable resource from grown trees. When a repair turret tries to remove a tree, It cant find water as an item and thus kills the game. Error posted below.

The mod Repair Turret 2 (1.1.9) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event Repair_Turret_2::on_tick (ID 0)
Unknown item name: water
stack traceback:
[C]: in function 'select_drop_point'
Repair_Turret_2/script/repair_turret.lua:2177: in function 'deconstruct_entity'
Repair_Turret_2/script/repair_turret.lua:680: in function 'check_target'
Repair_Turret_2/script/repair_turret.lua:771: in function 'update'
Repair_Turret_2/script/repair_turret.lua:2349: in function 'check_turret_update'
Repair_Turret_2/script/repair_turret.lua:2586: in function 'handler'
core/lualib/event_handler.lua:72: in function <core/lualib/event_handler.lua:70>

a month ago

I have added a filter for fluid outputs on mining(removing trees/rocks) when using turrets (the fluid part will just get deleted)

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