Renai Transportation


The most unhinged ways to transport items and yourself around your factory. Fling items around with Thrower Inserters, launch your trains off ramps, and soar through your base on electric ziplines!

Content
a day ago
0.18 - 2.0
43.3K
Transportation Logistics Trains

b So i got a weird error

a month ago

Here is what it said (not all of it i have a screenshot if you want):
Error while running event RenaiTransportation;;on_nth_tick(1)
LuaInventory doesn't contain key count.
stack traceback:
[C]: in function 'index'
__RenaiTransportation
/script/trains/on_tick.lua:570: in function 'handle_trains'
RenaiTransportation/script/event/on_tick.lua:11: in function
<RenaiTransportation/script/event/on_tick.lua:9>

thats all other than it telling me to report this to the mod author this happened when i was in creative and put 1 stack of atomic bombs 1 stack of explosives and 1 stack of cluster grenades in a payload wagon and launched the train right when it hit i got the error.

a month ago

Here is what it said (not all of it i have a screenshot if you want):
Error while running event RenaiTransportation;;on_nth_tick(1)
LuaInventory doesn't contain key count.
stack traceback:
[C]: in function 'index'
__RenaiTransportation
/script/trains/on_tick.lua:570: in function 'handle_trains'
RenaiTransportation/script/event/on_tick.lua:11: in function
<RenaiTransportation/script/event/on_tick.lua:9>

thats all other than it telling me to report this to the mod author this happened when i was in creative and put 1 stack of atomic bombs 1 stack of explosives and 1 stack of cluster grenades in a payload wagon and launched the train right when it hit i got the error.
note: some of the _ were gone beacuse it just made it made it bolded, heres the screenshot: https://cdn.discordapp.com/attachments/1340075131992805408/1398587835782795264/image.png?ex=6885e7ec&is=6884966c&hm=c1e4845e946d3a91e21c819ec901df19c9c6a5f89aa6446ec84b23e7b401ff88&

a month ago

Interesting, they must have change atomic bombs since I last tested with them. I store items differently based on how they are coded and apparently I never updated the payload wagon explosion to take those into account. Should be an easy fix, thanks for the report

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