Renai Transportation


The most unhinged ways to transport items and yourself around your factory. Fling items around with Thrower Inserters, launch your trains off ramps, and soar through your base on electric ziplines!

Content
a day ago
0.18 - 2.0
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Transportation Logistics Trains

b Krastorio interaction (?) crash

3 months ago
(updated 3 months ago)

The mod Renai Transportation (2.1.10) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event RenaiTransportation::on_entity_damaged (ID 114)
Unknown entity name: characterRTGhostRTGhost
stack traceback:
[C]: in function 'create_entity'
RenaiTransportation/script/MiscFunctions.lua:23: in function 'SwapToGhost'
RenaiTransportation/script/event/entity_damaged.lua:697: in function <RenaiTransportation/script/event/entity_damaged.lua:38>

Steps to reproduce the crash
1 - Place artillery wagon on some rails, add nuclear artillery shells
2 - Equip power armour mk2 with a power source and at least 2 level one shields
3 - Target yourself with the artillery
4 - Crash when the shell hits you

Mods Loaded:
base 2.0.55
flib 0.16.3
Krastorio2Assets 2.0.2
RenaiTransportation 2.1.10
ChangeInserterDropLane 1.1.0
Krastorio2 2.0.5
EditorExtensions 2.5.0 (crashes both when enabled and disabled, on simply for testing)

Notes:
- I wasn't able to reproduce the bug with either normal artillery shells or artillery turrets, however antimatter artillery shells fired from a wagon also triggered the crash when I was wearing armour with enough shields in it.
- Tested out combinations of armour and artillery shells, and when the crash was triggered, I still had some health left in my health bar, seems to have to do with the amount of health you have when being struck
- Also tested without Renai Transportation enabled, no crash

3 months ago

Why are you shooting yourself with artillery shells my guy? 🤣

It looks like when I added vehicle knockback for players, I didn't filter the damage from vehicles to only be the impact damage meaning a multi-hit attack from a vehicle (like the nuclear shell) would wrongly trigger the knockback multiple times and ended up crashing. Thanks for the report 👌

3 months ago

There was a mining outpost and some biters, it seemed like a good idea at the time :p

Glad it helped

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