So it looks like the crafting combinator only searches 3 tiles around the assembler it's pointing at. If I place a thrower 2 tiles away from the assembler, the hand will clear. It also seems like the thrower/ejector has to be pointing specifically at the assembler, so using bounce pads won't work. If you're interested, on line 477 in its cc.lua file, it specifies to only search a distance of INSERTER_SEARCH_RADIUS around the assembler.
Then in its config.lua file, on line 39 it specifies
INSERTER_SEARCH_RADIUS = 3.
As far as I can tell, there's no mod setting to change this, so if you want to accommodate for throwers you will have to change it to:
INSERTER_SEARCH_RADIUS = 26
Since the long thrower inserter range is 25 tiles, setting it to 26 should cover everything.