I see, I think that's because I record the player that was in the train when it jumps, then put that same saved player variable back when the train lands.
Yes, that's exactly what got me concerned when I read your changelog! :-D I'm working on my character selector mod again, which allows switching avatars on the fly if several character skin mods like the Among Us character or "I, Robot" are active. I guess we'll need to work on making our mods compatible. Basically, you'd need to update the back-up character when a player changes the avatar while jumping around in trains. I already raise an event, and will check later if anything else is required.
Thanks for letting me know. I guess the question now is whether to put in a penalty for jumping out of the train :p
I'd say the question is not whether to penalize jumping out of moving trains but what the penalty should be! :-D