Renai Transportation


The most unhinged ways to transport items and yourself around your factory. Fling items around with Thrower Inserters, launch your trains off ramps, and soar through your base on electric ziplines! Updated for 2.0! No Space Age special features yet (gotta beat it myself first 🗿) but it's definitely coming

Content
26 days ago
0.18 - 2.0
38.0K
Transportation Logistics Trains

b Not really a bug, but half-landed trains do odd things when jumping again [Continuous Improvement 🛠]

3 years ago

Trains starting a second jump before fully landed leads to some really funky behavior: Trains breaking up, partially going backwards and creating invisible locomotives.

I keep laughing out loud while playing around with this mod. I'm still not sure if I can get it to work reliably but I'm having an absolute blast :D
Video: https://www.reddit.com/r/factorio/comments/mbeqcm/renai_transportation_violation_of_momentum/

3 years ago

I remember fixing up chained jumps in the past (where the lead jumps again before the tail wagons land) and it worked well with regular ramps, but I think that was before I added magnet ramps. Maybe there's a bit of different behavior there because of that, I'll have to take a look

New response