Quantum Resource Distribution

by eliont

Special chest can send placed items to ship quantum storage unit and retrieve from it. Also works for player inventory (optional). It's make resource management more like RTS for playing combat-oriented settings/mods. Compatible with multi-surface mods like Space Exploration - item transportation works on surface, but not between them. Should be UPS-friendly because using events to track entities, not find_entities_filtered.

Content
1 year, 1 month ago
1.1
1.13K
Logistics Logistic network Circuit network Storage

b Stops working after 30 hours

7 months ago

I played two playthroughs, both of which encountered this issue/bug. I played and used the mod for about 30 hours, only having 150 quantum chests and a few liquid storages, and it stopped working properly. Any newly placed ones don't work/update, and previous ones continue to work kind of (can't change anything but continue to input/output their currently selected item), but any new ones refuse to work either way. Is there any way to fix this?

7 months ago

Very strange behavior, never encountered it myself or getting reports.

Is reducing chest numbers works?
It counts across all surfaces if you playing SE or like.

7 months ago

It behaves wrong even after reducing/removing all chests across all surfaces. Do you know of any possible mod incompatibilities? I can provide a list of what I'm running if needed.

7 months ago

Usually mods did not breaking this way, they either working, or not.

Try to disable other mods and see if problem persists.

Post list of you mods.

7 months ago

Mod List I'm running. Hope This helps.

AAI Containers & Warehouses
AAI Industry
AAI Signal Transmission
AAI Signals
AAI Vehicles: Chaingunner
AAI Vehicles: Flame Tank
AAI Vehicles: Flame Tumbler
AAI Vehicles: Hauler
AAI Vehicles: Ironclad
AAI Vehicles: Miner
Aircraft
Alien Biomes
ApollonSys Krastorio2 and Space Exploration Tweaks
Armor Spill Prevention
Armored Train (Turret Wagons)
Armoured Biters
Base Mod
Better Cargo Planes
Bullet Trails
Cargo Ships
Cargo Ships Graphics
Clean Floor
Combat Mechanics Overhaul
Configurable Armour & Suits
Declutter
Dragon Industries - Nauvis Division
Editor Extensions
Equipment Gantry
Equipment Grid Compatibility
Factorio Library
Factorio Standard Library
Fluid Wagon Color Mask
Grappling Gun
HelicopterRevival
InformaTron
Jetpack
King Jo's Vehicle Horns
Krastorio 2
Krastorio 2 Assets
Krastorio 2 Rampant Arsenal Patch
Krastorio 2 Extended Endgame
Kuxynator's Core Library
Landfill Everything
Loader Redux
Loder Redux for Space Exploration
Milestones
Module Inserter Simplified
Orbital Ion Cannon (SE Edition)
Plutonium Energy
Plutonium Energy + Krastorio 2 + BZ Compatibility
Quantum Resources Distribution
Rampant
Rampant Arsenal
Raven
Recipe Tweaker
Robot Attrition
SE Smooth Spaceship Walls
SE Space Trains
Shield Projector
Simulation Helper
Someone's LUA-Console
Space Exploration
Space Exploration Graphics Part 1
Space Exploration Graphics Part 2
Space Exploration Graphics Part 3
Space Exploration Graphics Part 4
Space Exploration Graphics Part 5
Space Exploration Menu Simulations
Space Exploration Offical Modpack
Space exploration pipes and belts balance
Space Exploration Postprocess (Required)
Spidertron Enhancements
Spidertron Extended
Supersonic High Speed Train Mod
Text Plates
TinyStart
True Nukes
VechileSnap
Warheads
Waterfill

7 months ago
(updated 7 months ago)

Just made it to space and it works fine on other surfaces for now, but back on nauvis it still refuses to work properly. No way of knowing on when it will stop working elsewhere on whatever condition is thats making it stop.

7 months ago

Try to disable
- ApollonSys Krastorio2 and Space Exploration Tweaks
- Dragon Industries - Nauvis Division
- Editor Extensions
- Someone's LUA-Console

Check when, if, mod breaks on other surfaces.

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