Quantum Resource Distribution

by eliont

Special chest can send placed items to ship quantum storage unit and retrieve from it. Also works for player inventory (optional). It's make resource management more like RTS for playing combat-oriented settings/mods. Compatible with multi-surface mods like Space Exploration - item transportation works on surface, but not between them. Should be UPS-friendly because using events to track entities, not find_entities_filtered.

Content
2 months ago
1.1
859
Logistics Logistic network Circuit network Storage

i Fix included: Support for script built or raised entities

3 months ago

Need to add support for script built items for mods like auto-build.

You can manually add it to QuantumResourceDistribution2/functions.lua if you do not want to wait for mod author. Just scroll to bottom of file functions.lua and add above similar looking code.

Code:

script.on_event({defines.events.script_raised_revive}, function(event) entity_add(event.entity) end)
script.on_event({defines.events.script_raised_built}, function(event) entity_add(event.entity) end)

2 months ago

18-02-24:
- Support for script-raised building events
- Support for big numbers in storage - they will be converted to short notation using "k" and "m" letters
- All items allowed to go to storage by default but you can restrict some groups / subgroups / individual id's

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