Desert Unit of Sound Travellers ( Techno-Music )


Optionnal song pack of desert evocating techno, house and progressive electronic music loaded by Preceti's Music Experiment - Does nothing by itself

Tweaks
17 hours ago
2.0
29
Circuit network Cheats
Owner:
Preceti2
Source:
N/A
Homepage:
https://mods.factorio.com/mod/PI-DUST-TM
License:
OhyesYesYES
Created:
2 days ago
Latest Version:
0.0.3 (17 hours ago)
Factorio version:
2.0
Downloaded by:
29 users

What does this do ?

Alone, nothing ! This is like a music album, but you need the music player first : https://mods.factorio.com/mod/PI-house-made-music

Then it adds the music as game music and / or as instrument for the speakers !


Why ?

This way you can select your favourite "album" for each game, and when i publish a new song or a new album or try to make the music player better, you don't have to redownload everything.


No why this album ?

You should download it if you like techno, electronic music, with a twist of middle eastern influences. If on Fulgora you thought about throwing a party like it's Dubai. Or if you are interested in joining the Desert Unit of Sound Travellers yourself, it's not a closed membership club.


Did you use AI ?

Yes, for the music and the pictures, it is mentionned it when it's the case in the descriptions.


List of songs and preview clip :

  • 1-Thunderous-Entrance ( 2 min 00 sec) [Fulgora]

Genre : Techno, Deep-House, Oriental/Middle-East (123BPM)
Inspiration : images from Monolink concert Cafe de Anatolia,
Comment : This is the first song, it sets the mood for the album. You can hear for yourself, it will be one of the most thunderous. Techno is a very wide term, it's not going to be rave or hardtek, that's about the max level of desired punchyness for this album, there will be other song with this intensity, some faster, but not both at the same time that would be too much for me when playing factorio :) There will be more relaxed song with similar sonorites this is like a hero song you only hear once, or maybe when you are in battle, if the game change to allow those detections in the future! Currently it's a regular main track though. It was mostly generated by AI, extended a bit to make some part 12 bar instead of 8, because i like the effect it does with the expectations in the melody, and remastered by doing a stem separation, and then reconstructing the song with added LFOs on some tracks at some times and various automated filter, some more reverb too, little details to amplify the existing and make it hopefully sound perfect in game with the trains, the robots , the thunder and all :)

  • 2-Juliette ( 2 min 29 sec) [Fulgora]

Genre : Melodic Techno, Deep-House, Oriental/Middle-East (121BPM)
Inspiration : Cafe de Anatolia, Juliette that said she liked techno at the bar for the title.
Comment : This one is a relaxed one, as you can probably tell from the 2nd video, which is not the full song this time, just the beginning, an attempt at keeping the presented sound of the same quality as the sound in the mod while keeping the video small. AFAIK the game plays the sound at lower bitrate than the actual file 32bit vs 16 bit per sample, and 44.100 Hz instead of 48K if you notice some differences, that's why. The story of the song goes like : at first AI generated alongside many others and put in a large selection for refining at a bar that play music i like , to get a feel of "what if that song were to be played now", because i want this album to sound like 2025 onward, and i'm hard at work, a french bar you can sit at a table next to strangers, and they were nice wanting to hear the music, so i tried to find the proper folder and a song that would be fit for strangers partying, i didn't want to rekt any innocent ears with too powerful techno, i'm not sure it was actually this song that played cuz they were all named with dates or numbers, but it was this one i wanted to present, because i think it's inviting and gentle, maybe a bit melancholic, it's for me at the other end of the spectrum compared to previous song. I do keep the original game music when i play, to keep the overall balance with more quiet songs, i may add a couple very calm but most song's intensity will be targeted to be in between the 2 examples. Since then the song was named after the person who shared the music at the bar and re-remastered like previous song cuz i wasn't fully satisfied by the first version, it was made less harsh, more flowy if that make sense. Next description will shorter !

  • 3-Dancing Under Never Ending Storm ( D.U.N.E.S) ( 2 min 50 sec) [Fulgora]

Genre : Melodic Techno, Progressive-House, touch of disco, Oriental/Middle-East (124BPM)
Inspiration : Miss Monique , Cafe de Anatolia, Rialians
Comment This one is like a second entrance, had it not been thunderous, a more progressive one, more dreamy, that's how i feel about it. It ends in the party at Dubai :) It was generated by AI and polished, some claps, kicks and hi-hats were added, 'drop' reworked a little, bit of reverb added to match the other 2 songs and make the accoustic part more intense, a filter with automated progressive variation added throughout the song to change a copy of only some instrumental parts played at lower volume , to give a sense of subtle progression. There is a bit of resignation or darkness in the sound i found, and it sound a bit like a train, or a recycling machine, that never stops, and the 'accoustic' synth is someone wondering what's going on, and adapting to the "storm", the roar, the thunder by dancing and elevating. If you don't hear the resignation you can think of the first few accoustic claps that become more electronic, it's the sound of robots taking over Fulgora or AI over humans, and the organic synth is like can you do this "tu du du ...." and the robotic synth answer "no but i can do that" "daa daaa daaa" and the dance never ends. Also there is some bounciness to the sound, so i think it fits the shape of "dunes. Voila, now time to dance !


only 3 songs ?

Yes, i'm kind of a lazy ass, there will be more tomorow ! But i'm listening to them at least a 100 times, like a full day, to make sure everything's right, which is the quickest step because that's AFTER they are "remastered", which also takes a lot of time, and this is AFTER they were "selected" which also takes a lot of time and expose my ears to some of the worst AI shit, unfortunatly, to make sure i can curate the best and refine it for you.