Whenever I try to save an existing blueprint and I'm holding a random item (like an iron plate) it crashes the game when I click the 'save blueprint' button in the top right.
No issue if my hand is empty or if I create a new blueprint and use the 'create blueprint' button.
Only mod installed was this one to test it.
Please report this error to the mod author.
Error while running event MultipleUnitTrainControl::on_player_configured_blueprint (ID 70)
Item is not blueprint.
stack traceback:
MultipleUnitTrainControl/control.lua:102: in function 'purgeBlueprint'
MultipleUnitTrainControl/control.lua:399: in function <MultipleUnitTrainControl/control.lua:386>
stack traceback:
[C]: in function 'get_blueprint_entities'
MultipleUnitTrainControl/control.lua:102: in function 'purgeBlueprint'
MultipleUnitTrainControl/control.lua:399: in function <MultipleUnitTrainControl/control.lua:386