Moon Logic deprecated

by mk-fg

Adds Lua-programmable circuit network combinator. Based on Sandboxed LuaCombinator and LuaCombinator2 mods. Probably won't work in multiplayer games.

Content
2 years ago
1.0 - 1.1
4.97K
Circuit network

When reporting bugs like lua crashes, be sure to include full text or screenshot of the error, rough steps to reproduce, or at least what was happening in the game at the time.
You can also report issues on github.

Attempting a 2.0 patch

posted by anonhostpi a month ago
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14
last message by mk-fg a month ago

[lua-qiz] Combinator Reading Building

posted by KremowyKitsune 2 months ago
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1
last message by mk-fg 2 months ago

[not-a-bug] Awful multiplayer performance

posted by Atria 3 months ago
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3
last message by mk-fg 3 months ago

[feature] Keeping code as files under some dir

posted by kaag101 4 months ago
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2
last message by kaag101 4 months ago

[lua-qiz] Delay Function

posted by afewvowels 5 months ago
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5
last message by mk-fg 4 months ago

[lua-qiz] Its possible to create a lua Function file?

posted by Gidedin 1 year, 19 days ago
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2
last message by Gidedin 1 year, 19 days ago

[lua-qiz] any tips to reduce chance of desync?

posted by Dial-up 1 year, 26 days ago
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1
last message by mk-fg 1 year, 25 days ago

[out-of-scope] Vehicle Autopilot

posted by Zamuchelli 1 year, 2 months ago
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3
last message by Zamuchelli 1 year, 2 months ago

[lua-qiz] Is there away to "yield" for a tick from a script?

posted by btodoroff 1 year, 10 months ago
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2
last message by btodoroff 1 year, 10 months ago

[lua-qiz] UPS Optimization

posted by VerniciousKnid 2 years ago
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12
last message by dreamw 1 year, 10 months ago

[lua-qiz] Variable misspelling issue

posted by VerniciousKnid 2 years ago
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6
last message by VerniciousKnid 2 years ago

[lua-qiz] stateful function save between loads

posted by Thornblood 2 years ago
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5
last message by mk-fg 2 years ago

[lua-qiz] Current LUA version

posted by Thornblood 2 years ago
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2
last message by Thornblood 2 years ago

[lua-qiz] Each Anything Everything

posted by leitk 2 years ago
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3
last message by mk-fg 2 years ago

[showcase] How to make a state machine

posted by Progor 2 years ago
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8
last message by mk-fg 2 years ago

[idea] Community Discord/etc.?

posted by Progor 2 years ago
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2
last message by Progor 2 years ago

[lua-qiz] Train Stop Name Pull

posted by Sdclark99 2 years ago
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8
last message by mk-fg 2 years ago

[fixed] Setting out to zero

posted by leitk 2 years ago
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2
last message by leitk 2 years ago

[lua-qiz] Bitwise operations

posted by leitk 2 years ago
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4
last message by mk-fg 2 years ago

[lua-qiz] top-N signal values

posted by Sdclark99 3 years ago
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7
last message by Sdclark99 3 years ago

[lua-qiz] How to call red/green wire input values

posted by abinbarrymore 3 years ago
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5
last message by MaZy 3 years ago

[lua-qiz] Can i find_entities_filtered around the combinator itself?

posted by Shadoxa 3 years ago
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5
last message by mk-fg 3 years ago

[lua-qiz] Can I somehow import code form other lua-controllers?

posted by Rubenz 4 years ago
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6
last message by Captain_Profit 3 years ago

[lua-qiz] How to validate signal names?

posted by U.N.Owen 3 years ago
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4
last message by mk-fg 3 years ago

[lua-qiz] Bug or not? Outdated ouput signals not clearing by default.

posted by U.N.Owen 3 years ago
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4
last message by mk-fg 3 years ago

[lua-qiz] Wire change detection

posted by LoneWolf_LWP 3 years ago
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2
last message by LoneWolf_LWP 3 years ago

[fixed] Conflicting Signals with mod Crafting Combinator

posted by ixu 3 years ago
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3
last message by mk-fg 3 years ago

[lua-qiz] How to wait for signal?

posted by enji81 3 years ago
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25
last message by mk-fg 3 years ago

[lua-qiz] What i am doing wrong??

posted by atithasos 3 years ago
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3
last message by atithasos 3 years ago

[fixed] output not reseting

posted by Evilness 4 years ago
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10
last message by mk-fg 4 years ago

[lua-qiz] Hope that the built-in commands of MOD are standard functions

posted by liumailong 4 years ago
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10
last message by liumailong 4 years ago

[fixed] Iterating through inputs

posted by completion 4 years ago
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23
last message by completion 4 years ago

[fixed] Arithmetic combinator

posted by ixu 4 years ago
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11
last message by mk-fg 4 years ago

[fixed] game.log does not work

posted by ixu 4 years ago
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2
last message by mk-fg 4 years ago

[fixed] Error when placing a blueprint with MLC

posted by ixu 4 years ago
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2
last message by mk-fg 4 years ago