Mining Space Industries

This is a story driven mod, like a campaign with lots of challenges. Your team was hired by MSi (Mining Space Industries) with a purpose: extract mineral riches from a distant planet. But you had a terrible accident when landing. Will you be able to accomplish the task you where hired for?
2 months ago
0.15 - 0.16
6931
Owner: MFerrari
Source: N/A
Homepage: https://forums.factorio.com/viewtopic...
License: MIT
Created: 1 year, 1 month ago
Latest Version: 0.16.21 (2 months ago)
Factorio version: 0.15 - 0.16
Downloaded: 6931 times

ATTENTION: This is a story driven mod, and shall be played from a NEW GAME. Do NOT add it to an existing game.

Your team was hired by MSi (Mining Space Industries) with a purpose: extract mineral riches from a distant planet. But you had a terrible accident when landing. All technology and tools were lost. This mod will add some missions to the players. First, you will have to find the parts of the shipwrecks where important technologies were stored. Then you will need to rescue one the space ship survivors, an important scientist. His knowledge in nuclear power will be required in the laboratories. And after you reestablish contact with the space fleet, you will receive the real mission on this planet: extract a lot of riches and send them out to space!

-This mod will create some spaceship wreck scattered in the planet surface in random locations. The players will have to find them all, for rescuing important content to unlock 3 main technologies (flying, nuclear power and rocket silo). You will need to put these parts to one of your laboratories.
-3 new radar technologies may help you find the shipwrecks, but they are expensive. Maybe it is better to find them by yourself!
-After researching the rocket silo, you will receive the main mission goal: extract and deliver heavy cargo riches from the planet. The game will choose some tons of these riches: steel, copper, petroleum, heavy-oil, light-oil, gas, lubricant, sulfuric-acid or uranium and much more. Each cargo of these will require a large amount of ores or liquids.
- The game will only be completed after you deliver all requested cargos, sending then to space with several rocket launches.
-And there is one more thing: MSi will define the better and most profitable route for these cargos. You will be required to build the silo in a specific location. Building it elsewhere will not be allowed. You will need to create an efficient train logistic to the rocket silo, as it will be so far away from your base.

-Some machines have risk of explosion. When a malfunction happen, fix it in time or it will probably explode! To fix , you will need to provide some random material shown in a requester chest.
-You better to invest in militarary techonlogies. You may find some unusual challanges here.

I strong recommend to play with Portals mod: https://mods.factorio.com/mods/Bilka/Portals, as one of the secondary missions is based on building the portal gun.
Also, there will be a secondary quest if you add the Omega Drill mod to your game, to unlock its techonology.

Forum link:
https://forums.factorio.com/viewtopic.php?f=94&t=53181