Mining Space Industries

This is a story driven mod, like a campaign with lots of challenges. Your team was hired by MSi (Mining Space Industries) with a purpose: extract mineral riches from a distant planet. But you had a terrible accident when landing. Will you be able to accomplish the task you where hired for?
8 hours ago
0.15 - 0.17
10706

Changelog

Version: 0.17.37
  Bugfixes:
    - Fixed ship wreck distances
              

Version: 0.17.37
  Changes:
    - Reworked the location on where the spaceship wreck falls
              

Version: 0.17.36
  Bugfixes:
    - Fixed a crash
              

Version: 0.17.35
  Bugfixes:
    - Fixed a load error
              

Version: 0.17.34
  Changes:
    - Redefined Mission Control Panel
    - Added better cameras on points of interest. Clickin a camera view will show map coordinates.
    - New panel for accomplished mission entries
    - New Lab for GlaDOS, Freeman and HAL-9000. They don't enter in the normal labs.
    - The Giant Fire Worm Boss is now optional.
    - many other small changes
  Compatibility:
    - Made compatible with Space Exploration mod: the mission sequence is changed a bit when it is present. Each planet may have its own alien force. Expect more to come.
              

Version: 0.17.33
  Changes:
    - Made compatible with game version 0.17.35
              

Version: 0.17.32
  Features:
    - Made compatible with "Rocket-Silo Construction" mod
              

Version: 0.17.31
  Changes:
    - Updated to game version 0.17.23
              

Version: 0.17.30
  Changes:
    - Changed some recipes to be compatible with other mods
              

Version: 0.17.29
  Changes:
    - Updated to game version 0.17.12
              

Version: 0.17.28
  Changes:
    - Worm Boss appears a little later
  Bugfixes:
    - Rocket launch crash fix
              

Version: 0.17.27
  Bugfixes:
    - Fixed Worm Boss crash
              

Version: 0.17.26
  Changes:
    - Removed optional dependency on NE
    - Changed the Boss Worm attacks to the new fire stream
              

Version: 0.17.25
  Bugfixes:
    - Fixed crash with Bob's Warfare
              

Version: 0.17.24
  Info:
    - Updated to Factorio 0.17
  Changes:
    - Freeman can research his crowbar (faster than steel axe)
  Locale:
    - English
    - Brazilian Portuguese
              

Version: 0.16.23
  Changes:
    - Reduced Atomic Bomb Cargo size
    - Tweaked Giant Worm boss attacks, resistances and HP
              

Version: 0.16.22
  Changes:
    - Made Giant Worm boss shoot less
  Bugfixes:
    - Fixed an English localization string (mission text)
              

Version: 0.16.21
  Bugfixes:
    - Fixed another crash
              

Version: 0.16.20
  Bugfixes:
    - Fixed a crash when Maximize technologies are researched
              

Version: 0.16.19
  Bugfixes:
    - Fixed a reported crash
              

Version: 0.16.18
  Changes:
    - Removed the GUI option to not show minicameras that was crashing sometimes
    - Cameras will always popup
              

Version: 0.16.17
  Bugfixes:
    - GUI error fix
              

Version: 0.16.16
  Features:
    - New enemy boss added
    - New techonologies and recipes to maximize production of advanced circuits and modules
  Changes:
    - Some GUI changes, including small cameras to show special events locations
              

Version: 0.16.15
  Changes:
    - Changed the initial shipwreck battery to be visible
    - More initial items in a new game and some technologies tweaks
              

Version: 0.16.14
  Changes:
    - One of the initial shipwrecks can now provide some energy (new games only) and will not pulse shock
  Bugfixes:
    - Fixed the technology reset problem when called by other mods' updates
              

Version: 0.16.13
  Changes:
    - Better items found in machines and military shipwrecks (they will not fall on water)
              

Version: 0.16.11
  Changes:
    - New recipes for Gordon Freeman
    - GlaDOS can be assembled as a unique construction robot
    - All rocket cargo deliveries now give 300 space science packs each
              

Version: 0.16.10
  Features:
    - New side quest: Freeman may research a place where it is possible to double the production of Processing Units
              

Version: 0.16.9
  Changes:
    - Integration with RPGSystem mod (quests will give xp)
    - Added sounds to Alerto for repair events
              

Version: 0.16.7
  Features:
    - New secondary quest for Omega Drill mod
  Changes:
    - Rescuing Freeman and HAL now requires tools and some time in the shipwreck
    - Changed technology prototypes for better compatibility
    - Added option to remove oil from starting area
              

Version: 0.16.6
  Bugfixes:
    - Fixed some bugs
              

Version: 0.16.5
  Bugfixes:
    - Fixed some bugs
              

Version: 0.16.4
  Bugfixes:
    - Fixed some bugs
              

Version: 0.16.3
  Bugfixes:
    - Fixed some bugs
              

Version: 0.16.2
  Bugfixes:
    - Fixed some bugs
              

Version: 0.16.1
  Info:
    - Updated to Factorio 0.16
  Features:
    - New artillery cargo for final mission requests
  Changes:
    - Some minor changes
  Locale:
    - English
    - Brazilian Portuguese
              

Version: 0.15.13
  Features:
    - Added new main mission after rescuing Gordon: kill a giant beast that is darkening the sky
              

Version: 0.15.12
  Features:
    - New early quest
  Changes:
    - Einstein replaced with Gordon Freeman
    - Added risk of alien invasion on open portals (and techonologies to avoid this)
    - Portal-gun recipe changed to be made in blue assembler
    - Recipes of rocket cargos now require containers
  Bugfixes:
    - Fixed several bugs
              

Version: 0.15.7
  Features:
    - Added secondary missions and technology jobs for GlaDOS, Gordon and HAL-9000
  Changes:
    - Added support for player tags
  Locale:
    - English
    - Brazilian Portuguese