This is a story driven mod, like a campaign with lots of challenges, now enhanced with Space Exploration. Your team was hired by MSi (Mining Space Industries) with a purpose: extract mineral riches from a distant planet. But you had a terrible accident when landing. Will you be able to accomplish the task you were hired for?
Version: 1.1.1 Changes: - Disabled planet restrictions on SE Bugfixes: - Trying to fix some other reported crashes when playing space exploration
Version: 1.1.0 Changes: - Updated for game version 1.1 (now requires a new legacy mod: "factorio-crash-site") Bugfixes: - Trying to fix some of the reported crashes when playing space exploration
Version: 1.0.95 Compatibility: - Made compatible with SE version 0.4
Version: 1.0.94 Bugfixes: - Fixed a reported crash related to the test chamber technology
Version: 1.0.93 Bugfixes: - Fixed a HAL9000 vulnerability technology ingredients
Version: 1.0.92 Bugfixes: - Added some power poles to starting items - Added zooming to cameras - Added surface to most gps tags
Version: 0.18.91 Bugfixes: - Fixed a crash on load with Space Exploration
Version: 0.18.90 Changes: - Changed space probe science result if space exploration is installed
Version: 0.18.89 Changes: - Adjusted some things for better compatibility with Space Exploration / Krastorio2
Version: 0.18.88 Changes: - Fixed compatibility with the new Space Exploration
Version: 0.18.87 Changes: - Made compatible with game version 18.25
Version: 0.18.86 Changes: - Logistic Pack Technology is unlocked if krastorio 2 is installed - Removed damages on crash starting sequence (falling plates) Locale: - Added Russian localization file, thanks to GuardTower
Version: 0.18.85 Bugfixes: - Fixed initial generator was a huge infinite energy source. Reduced its power genetation
Version: 0.18.84 Release: - v18 release Changes: - Changed rocket silo mission progress to be compatible with angels mods. Is was not advancing
Version: 0.17.82 Changes: - Fixed Freeman and GlaDOS' assemblers so they stop working if placed on the wrong place - Added description to the doubled recipes, to make it clear where to assemble it - Raised the max distance (from 50 to 60) where these special assemblers can work
Version: 0.17.81 Changes: - Freeman and GlaDOS assemblers do not burn anymore
Version: 0.17.80 Bugfixes: - Fixed a bug that could happen with rocket-silo technology mission
Version: 0.17.79 Bugfixes: - Fixed laboratory technology was unlocking wrong recipes Changes: - Made compatible with "AAI-Industry" mod - Added incompatibility flag with "Industrial Revolution" and "Warptorio2" mods - Removed bot explosions near Freeman's shipwreck
Version: 0.17.78 Bugfixes: - Fixed a reported crash
Version: 0.17.77 Changes: - Reworked starting landing crash events, with new early missions - Added 2 initial science droids to the crash capsule, if "Science droids" mod is installed
Version: 0.17.76 Changes: - Added RPGSystem mod optional dependency - Added RPGSystem new potions to some missions loot Bugfixes: - Removed a left debug text
Version: 0.17.75 Changes: - Worms invasions will respect current evolution factor - New technology to allow logistic robots to deliver the items required for fixing exploding entities - Fixed HAL9000 was not applying its madness in some space surfaces
Version: 0.17.74 Bugfixes: - Fixed two boss missions that could not be fired sometimes Changes: - Changed MSI Lab color
Version: 0.17.73 Bugfixes: - Fixed a late hidden tech that was disappearing after enabled Changes: - Added a mod option: Players can't built near enemy bases, by default.
Version: 0.17.72 Changes: - Fixed a small bug in enemy attack waves and reduced its max numbers
Version: 0.17.71 Bugfixes: - Fixed a reported desync problem
Version: 0.17.70 Changes: - Space Probe now scans surface temperature - Some changes to the spawning of rare minerals on late missions - Medium and small initial ship pieces are now minable
Version: 0.17.69 Changes: - Changed bonus to bludaz modules - Raised monolith price cost - Tier 7 modules recipes will require special minerals
Version: 0.17.68 Bugfixes: - Fixed 'Space Probe' english localization string Changes: - Added new remote calls to space exploration, to get planet icons and others stats. This can probably fix incompatibility with other mods that also creates surfaces. - New SE modules tiers will require progress on HAL-9000 missions and techonologies
Version: 0.17.67 Changes: - When a space probe is sent, current status of the planet will be printed in the chat Bugfixes: - Fixed Space Probe launch was not probing the correct surface - Fixed the EMP Bomb launch mission - Fixed on load error if mod Portals is not installed - Fixed a crash when all probes where sent in a specific mission
Version: 0.17.66 Changes: - Mission to bomb HAL-9000 now requires only one EMP bomb. Choose the best of the 3 planets with special minerals. - Technologies to reduce explosion risk and portal invasions pushed a little further.
Version: 0.17.65 Changes: - Changed the recipe to reduce ingredients of EMP Bombs on the HAL-9000 mission - Added one more mission to the main events (Monolith), and new special modules
Version: 0.17.64 Changes: - Changed some HAL-9000 technologies Bugfixes: - Fixed reactor explosion effect - Fixed the routine that places HAL-9000 on the first surface, that could freeze the game if in Asteroid Belt(SE)
Version: 0.17.63 Bugfixes: - Fixed early missions not advancing (again)
Version: 0.17.62 Bugfixes: - Fixed HAL9000 getting mad one step earlier than it should
Version: 0.17.61 Bugfixes: - Fixed a reported crash - Added routine to drop on the floor an unique MSI item if in a corpse that expires Changes: - Added better image resolution for the latest Hal-9000 related technologies
Version: 0.17.60 Bugfixes: - Fixed a mission event that was not happening
Version: 0.17.59 Changes: - Space probes can now probe planets with no aliens too - Added the second part of "HAL-9000 gets mad" mission, with its specific itens, recipes and techonologies
Version: 0.17.58 Bugfixes: - Fixed a technology load error if SE is not installed
Version: 0.17.57 Bugfixes: - Fixed an early mission message loop
Version: 0.17.56 Bugfixes: - Fixed a broken mission
Version: 0.17.55 Changes: - Changed last added mission to require 8 space probes - New mission: HAL-9000 gets mad on SE! (first part) - Added a mission technology dependency to the SE SpaceShip - Space Probe recipe changed - Raised a bit the chance of a planet have a special effect - Changed some LogBook icons
Version: 0.17.54 Changes: - New mission: launch 6 space probes to 6 different planets/moons with Space Exploration
Version: 0.17.52 Bugfixes: - Fixed a crash with rocket launch
Version: 0.17.51 Bugfixes: - Fixed a crash with Space Exploration Starmap - Added missing localization string Changes: - Every rocket launched has a change of calling alien attacks Features: - Adde high technology to allow interplanetary travel with the Portal gun
Version: 0.17.50 Bugfixes: - Fixed HAL-9000 rescue quest not starting. Changes: - Force the game to return ingredients when recipe change (this prevents GlaDOS/Freeman and other itens to be lost)
Version: 0.17.49 Bugfixes: - Fixed enemy factions bug in nauvis with Space Exploration mod
Version: 0.17.48 Bugfixes: - Fixed a crash
Version: 0.17.46 Changes: - New possible event to Space Exploration planets: mixed ores - Better text for space probe info in mission log
Version: 0.17.45 Changes: - Techonologies for the double chip production must be assembled near shipwrecks, and in a new assembler. - Smoke Boss may return in other Space Exploration planets. - Some timed ship wreck missions will require a player nearby to advance. Bugfixes: - Fixed some mission especial position routines, that could cause the game to freeze.
Version: 0.17.43 Changes: - Double advanced circuits cannot be crafted on hand. Bugfixes: - Fixed another crash
Version: 0.17.42 Changes: - Added some effects to Space Exploration planets. - Changes the "HAL-9000 science" technology requirements Bugfixes: - Fixed another crash
Version: 0.17.40 Bugfixes: - Fixed a reported crash
Version: 0.17.39 Changes: - New mission added new technology and item Space Probe, to be sent in a rocket - HAL-9000 is not sent in rocket anymore
Version: 0.17.38 Bugfixes: - Fixed ship wreck distances
Version: 0.17.37 Changes: - Reworked the location on where the spaceship wreck falls
Version: 0.17.36 Bugfixes: - Fixed a crash
Version: 0.17.35 Bugfixes: - Fixed a load error
Version: 0.17.34 Changes: - Redefined Mission Control Panel - Added better cameras on points of interest. Clickin a camera view will show map coordinates. - New panel for accomplished mission entries - New Lab for GlaDOS, Freeman and HAL-9000. They don't enter in the normal labs. - The Giant Fire Worm Boss is now optional. - many other small changes Compatibility: - Made compatible with Space Exploration mod: the mission sequence is changed a bit when it is present. Each planet may have its own alien force. Expect more to come.
Version: 0.17.33 Changes: - Made compatible with game version 0.17.35
Version: 0.17.32 Features: - Made compatible with "Rocket-Silo Construction" mod
Version: 0.17.31 Changes: - Updated to game version 0.17.23
Version: 0.17.30 Changes: - Changed some recipes to be compatible with other mods
Version: 0.17.29 Changes: - Updated to game version 0.17.12
Version: 0.17.28 Changes: - Worm Boss appears a little later Bugfixes: - Rocket launch crash fix
Version: 0.17.27 Bugfixes: - Fixed Worm Boss crash
Version: 0.17.26 Changes: - Removed optional dependency on NE - Changed the Boss Worm attacks to the new fire stream
Version: 0.17.25 Bugfixes: - Fixed crash with Bob's Warfare
Version: 0.17.24 Info: - Updated to Factorio 0.17 Changes: - Freeman can research his crowbar (faster than steel axe) Locale: - English - Brazilian Portuguese
Version: 0.16.23 Changes: - Reduced Atomic Bomb Cargo size - Tweaked Giant Worm boss attacks, resistances and HP
Version: 0.16.22 Changes: - Made Giant Worm boss shoot less Bugfixes: - Fixed an English localization string (mission text)
Version: 0.16.21 Bugfixes: - Fixed another crash
Version: 0.16.20 Bugfixes: - Fixed a crash when Maximize technologies are researched
Version: 0.16.19 Bugfixes: - Fixed a reported crash
Version: 0.16.18 Changes: - Removed the GUI option to not show minicameras that was crashing sometimes - Cameras will always popup
Version: 0.16.17 Bugfixes: - GUI error fix
Version: 0.16.16 Features: - New enemy boss added - New techonologies and recipes to maximize production of advanced circuits and modules Changes: - Some GUI changes, including small cameras to show special events locations
Version: 0.16.15 Changes: - Changed the initial shipwreck battery to be visible - More initial items in a new game and some technologies tweaks
Version: 0.16.14 Changes: - One of the initial shipwrecks can now provide some energy (new games only) and will not pulse shock Bugfixes: - Fixed the technology reset problem when called by other mods' updates
Version: 0.16.13 Changes: - Better items found in machines and military shipwrecks (they will not fall on water)
Version: 0.16.11 Changes: - New recipes for Gordon Freeman - GlaDOS can be assembled as a unique construction robot - All rocket cargo deliveries now give 300 space science packs each
Version: 0.16.10 Features: - New side quest: Freeman may research a place where it is possible to double the production of Processing Units
Version: 0.16.9 Changes: - Integration with RPGSystem mod (quests will give xp) - Added sounds to Alerto for repair events
Version: 0.16.7 Features: - New secondary quest for Omega Drill mod Changes: - Rescuing Freeman and HAL now requires tools and some time in the shipwreck - Changed technology prototypes for better compatibility - Added option to remove oil from starting area
Version: 0.16.6 Bugfixes: - Fixed some bugs
Version: 0.16.5 Bugfixes: - Fixed some bugs
Version: 0.16.4 Bugfixes: - Fixed some bugs
Version: 0.16.3 Bugfixes: - Fixed some bugs
Version: 0.16.2 Bugfixes: - Fixed some bugs
Version: 0.16.1 Info: - Updated to Factorio 0.16 Features: - New artillery cargo for final mission requests Changes: - Some minor changes Locale: - English - Brazilian Portuguese
Version: 0.15.13 Features: - Added new main mission after rescuing Gordon: kill a giant beast that is darkening the sky
Version: 0.15.12 Features: - New early quest Changes: - Einstein replaced with Gordon Freeman - Added risk of alien invasion on open portals (and techonologies to avoid this) - Portal-gun recipe changed to be made in blue assembler - Recipes of rocket cargos now require containers Bugfixes: - Fixed several bugs
Version: 0.15.7 Features: - Added secondary missions and technology jobs for GlaDOS, Gordon and HAL-9000 Changes: - Added support for player tags Locale: - English - Brazilian Portuguese