This is a story driven mod, like a campaign with lots of challenges, now enhanced with Space Exploration. Your team was hired by MSi (Mining Space Industries) with a purpose: extract mineral riches from a distant planet. But you had a terrible accident when landing. Will you be able to accomplish the task you were hired for?
Version: 1.1.1
Changes:
- Disabled planet restrictions on SE
Bugfixes:
- Trying to fix some other reported crashes when playing space exploration
Version: 1.1.0
Changes:
- Updated for game version 1.1 (now requires a new legacy mod: "factorio-crash-site")
Bugfixes:
- Trying to fix some of the reported crashes when playing space exploration
Version: 1.0.95
Compatibility:
- Made compatible with SE version 0.4
Version: 1.0.94
Bugfixes:
- Fixed a reported crash related to the test chamber technology
Version: 1.0.93
Bugfixes:
- Fixed a HAL9000 vulnerability technology ingredients
Version: 1.0.92
Bugfixes:
- Added some power poles to starting items
- Added zooming to cameras
- Added surface to most gps tags
Version: 0.18.91
Bugfixes:
- Fixed a crash on load with Space Exploration
Version: 0.18.90
Changes:
- Changed space probe science result if space exploration is installed
Version: 0.18.89
Changes:
- Adjusted some things for better compatibility with Space Exploration / Krastorio2
Version: 0.18.88
Changes:
- Fixed compatibility with the new Space Exploration
Version: 0.18.87
Changes:
- Made compatible with game version 18.25
Version: 0.18.86
Changes:
- Logistic Pack Technology is unlocked if krastorio 2 is installed
- Removed damages on crash starting sequence (falling plates)
Locale:
- Added Russian localization file, thanks to GuardTower
Version: 0.18.85
Bugfixes:
- Fixed initial generator was a huge infinite energy source. Reduced its power genetation
Version: 0.18.84
Release:
- v18 release
Changes:
- Changed rocket silo mission progress to be compatible with angels mods. Is was not advancing
Version: 0.17.82
Changes:
- Fixed Freeman and GlaDOS' assemblers so they stop working if placed on the wrong place
- Added description to the doubled recipes, to make it clear where to assemble it
- Raised the max distance (from 50 to 60) where these special assemblers can work
Version: 0.17.81
Changes:
- Freeman and GlaDOS assemblers do not burn anymore
Version: 0.17.80
Bugfixes:
- Fixed a bug that could happen with rocket-silo technology mission
Version: 0.17.79
Bugfixes:
- Fixed laboratory technology was unlocking wrong recipes
Changes:
- Made compatible with "AAI-Industry" mod
- Added incompatibility flag with "Industrial Revolution" and "Warptorio2" mods
- Removed bot explosions near Freeman's shipwreck
Version: 0.17.78
Bugfixes:
- Fixed a reported crash
Version: 0.17.77
Changes:
- Reworked starting landing crash events, with new early missions
- Added 2 initial science droids to the crash capsule, if "Science droids" mod is installed
Version: 0.17.76
Changes:
- Added RPGSystem mod optional dependency
- Added RPGSystem new potions to some missions loot
Bugfixes:
- Removed a left debug text
Version: 0.17.75
Changes:
- Worms invasions will respect current evolution factor
- New technology to allow logistic robots to deliver the items required for fixing exploding entities
- Fixed HAL9000 was not applying its madness in some space surfaces
Version: 0.17.74
Bugfixes:
- Fixed two boss missions that could not be fired sometimes
Changes:
- Changed MSI Lab color
Version: 0.17.73
Bugfixes:
- Fixed a late hidden tech that was disappearing after enabled
Changes:
- Added a mod option: Players can't built near enemy bases, by default.
Version: 0.17.72
Changes:
- Fixed a small bug in enemy attack waves and reduced its max numbers
Version: 0.17.71
Bugfixes:
- Fixed a reported desync problem
Version: 0.17.70
Changes:
- Space Probe now scans surface temperature
- Some changes to the spawning of rare minerals on late missions
- Medium and small initial ship pieces are now minable
Version: 0.17.69
Changes:
- Changed bonus to bludaz modules
- Raised monolith price cost
- Tier 7 modules recipes will require special minerals
Version: 0.17.68
Bugfixes:
- Fixed 'Space Probe' english localization string
Changes:
- Added new remote calls to space exploration, to get planet icons and others stats. This can probably fix incompatibility with other mods that also creates surfaces.
- New SE modules tiers will require progress on HAL-9000 missions and techonologies
Version: 0.17.67
Changes:
- When a space probe is sent, current status of the planet will be printed in the chat
Bugfixes:
- Fixed Space Probe launch was not probing the correct surface
- Fixed the EMP Bomb launch mission
- Fixed on load error if mod Portals is not installed
- Fixed a crash when all probes where sent in a specific mission
Version: 0.17.66
Changes:
- Mission to bomb HAL-9000 now requires only one EMP bomb. Choose the best of the 3 planets with special minerals.
- Technologies to reduce explosion risk and portal invasions pushed a little further.
Version: 0.17.65
Changes:
- Changed the recipe to reduce ingredients of EMP Bombs on the HAL-9000 mission
- Added one more mission to the main events (Monolith), and new special modules
Version: 0.17.64
Changes:
- Changed some HAL-9000 technologies
Bugfixes:
- Fixed reactor explosion effect
- Fixed the routine that places HAL-9000 on the first surface, that could freeze the game if in Asteroid Belt(SE)
Version: 0.17.63
Bugfixes:
- Fixed early missions not advancing (again)
Version: 0.17.62
Bugfixes:
- Fixed HAL9000 getting mad one step earlier than it should
Version: 0.17.61
Bugfixes:
- Fixed a reported crash
- Added routine to drop on the floor an unique MSI item if in a corpse that expires
Changes:
- Added better image resolution for the latest Hal-9000 related technologies
Version: 0.17.60
Bugfixes:
- Fixed a mission event that was not happening
Version: 0.17.59
Changes:
- Space probes can now probe planets with no aliens too
- Added the second part of "HAL-9000 gets mad" mission, with its specific itens, recipes and techonologies
Version: 0.17.58
Bugfixes:
- Fixed a technology load error if SE is not installed
Version: 0.17.57
Bugfixes:
- Fixed an early mission message loop
Version: 0.17.56
Bugfixes:
- Fixed a broken mission
Version: 0.17.55
Changes:
- Changed last added mission to require 8 space probes
- New mission: HAL-9000 gets mad on SE! (first part)
- Added a mission technology dependency to the SE SpaceShip
- Space Probe recipe changed
- Raised a bit the chance of a planet have a special effect
- Changed some LogBook icons
Version: 0.17.54
Changes:
- New mission: launch 6 space probes to 6 different planets/moons with Space Exploration
Version: 0.17.52
Bugfixes:
- Fixed a crash with rocket launch
Version: 0.17.51
Bugfixes:
- Fixed a crash with Space Exploration Starmap
- Added missing localization string
Changes:
- Every rocket launched has a change of calling alien attacks
Features:
- Adde high technology to allow interplanetary travel with the Portal gun
Version: 0.17.50
Bugfixes:
- Fixed HAL-9000 rescue quest not starting.
Changes:
- Force the game to return ingredients when recipe change (this prevents GlaDOS/Freeman and other itens to be lost)
Version: 0.17.49
Bugfixes:
- Fixed enemy factions bug in nauvis with Space Exploration mod
Version: 0.17.48
Bugfixes:
- Fixed a crash
Version: 0.17.46
Changes:
- New possible event to Space Exploration planets: mixed ores
- Better text for space probe info in mission log
Version: 0.17.45
Changes:
- Techonologies for the double chip production must be assembled near shipwrecks, and in a new assembler.
- Smoke Boss may return in other Space Exploration planets.
- Some timed ship wreck missions will require a player nearby to advance.
Bugfixes:
- Fixed some mission especial position routines, that could cause the game to freeze.
Version: 0.17.43
Changes:
- Double advanced circuits cannot be crafted on hand.
Bugfixes:
- Fixed another crash
Version: 0.17.42
Changes:
- Added some effects to Space Exploration planets.
- Changes the "HAL-9000 science" technology requirements
Bugfixes:
- Fixed another crash
Version: 0.17.40
Bugfixes:
- Fixed a reported crash
Version: 0.17.39
Changes:
- New mission added new technology and item Space Probe, to be sent in a rocket
- HAL-9000 is not sent in rocket anymore
Version: 0.17.38
Bugfixes:
- Fixed ship wreck distances
Version: 0.17.37
Changes:
- Reworked the location on where the spaceship wreck falls
Version: 0.17.36
Bugfixes:
- Fixed a crash
Version: 0.17.35
Bugfixes:
- Fixed a load error
Version: 0.17.34
Changes:
- Redefined Mission Control Panel
- Added better cameras on points of interest. Clickin a camera view will show map coordinates.
- New panel for accomplished mission entries
- New Lab for GlaDOS, Freeman and HAL-9000. They don't enter in the normal labs.
- The Giant Fire Worm Boss is now optional.
- many other small changes
Compatibility:
- Made compatible with Space Exploration mod: the mission sequence is changed a bit when it is present. Each planet may have its own alien force. Expect more to come.
Version: 0.17.33
Changes:
- Made compatible with game version 0.17.35
Version: 0.17.32
Features:
- Made compatible with "Rocket-Silo Construction" mod
Version: 0.17.31
Changes:
- Updated to game version 0.17.23
Version: 0.17.30
Changes:
- Changed some recipes to be compatible with other mods
Version: 0.17.29
Changes:
- Updated to game version 0.17.12
Version: 0.17.28
Changes:
- Worm Boss appears a little later
Bugfixes:
- Rocket launch crash fix
Version: 0.17.27
Bugfixes:
- Fixed Worm Boss crash
Version: 0.17.26
Changes:
- Removed optional dependency on NE
- Changed the Boss Worm attacks to the new fire stream
Version: 0.17.25
Bugfixes:
- Fixed crash with Bob's Warfare
Version: 0.17.24
Info:
- Updated to Factorio 0.17
Changes:
- Freeman can research his crowbar (faster than steel axe)
Locale:
- English
- Brazilian Portuguese
Version: 0.16.23
Changes:
- Reduced Atomic Bomb Cargo size
- Tweaked Giant Worm boss attacks, resistances and HP
Version: 0.16.22
Changes:
- Made Giant Worm boss shoot less
Bugfixes:
- Fixed an English localization string (mission text)
Version: 0.16.21
Bugfixes:
- Fixed another crash
Version: 0.16.20
Bugfixes:
- Fixed a crash when Maximize technologies are researched
Version: 0.16.19
Bugfixes:
- Fixed a reported crash
Version: 0.16.18
Changes:
- Removed the GUI option to not show minicameras that was crashing sometimes
- Cameras will always popup
Version: 0.16.17
Bugfixes:
- GUI error fix
Version: 0.16.16
Features:
- New enemy boss added
- New techonologies and recipes to maximize production of advanced circuits and modules
Changes:
- Some GUI changes, including small cameras to show special events locations
Version: 0.16.15
Changes:
- Changed the initial shipwreck battery to be visible
- More initial items in a new game and some technologies tweaks
Version: 0.16.14
Changes:
- One of the initial shipwrecks can now provide some energy (new games only) and will not pulse shock
Bugfixes:
- Fixed the technology reset problem when called by other mods' updates
Version: 0.16.13
Changes:
- Better items found in machines and military shipwrecks (they will not fall on water)
Version: 0.16.11
Changes:
- New recipes for Gordon Freeman
- GlaDOS can be assembled as a unique construction robot
- All rocket cargo deliveries now give 300 space science packs each
Version: 0.16.10
Features:
- New side quest: Freeman may research a place where it is possible to double the production of Processing Units
Version: 0.16.9
Changes:
- Integration with RPGSystem mod (quests will give xp)
- Added sounds to Alerto for repair events
Version: 0.16.7
Features:
- New secondary quest for Omega Drill mod
Changes:
- Rescuing Freeman and HAL now requires tools and some time in the shipwreck
- Changed technology prototypes for better compatibility
- Added option to remove oil from starting area
Version: 0.16.6
Bugfixes:
- Fixed some bugs
Version: 0.16.5
Bugfixes:
- Fixed some bugs
Version: 0.16.4
Bugfixes:
- Fixed some bugs
Version: 0.16.3
Bugfixes:
- Fixed some bugs
Version: 0.16.2
Bugfixes:
- Fixed some bugs
Version: 0.16.1
Info:
- Updated to Factorio 0.16
Features:
- New artillery cargo for final mission requests
Changes:
- Some minor changes
Locale:
- English
- Brazilian Portuguese
Version: 0.15.13
Features:
- Added new main mission after rescuing Gordon: kill a giant beast that is darkening the sky
Version: 0.15.12
Features:
- New early quest
Changes:
- Einstein replaced with Gordon Freeman
- Added risk of alien invasion on open portals (and techonologies to avoid this)
- Portal-gun recipe changed to be made in blue assembler
- Recipes of rocket cargos now require containers
Bugfixes:
- Fixed several bugs
Version: 0.15.7
Features:
- Added secondary missions and technology jobs for GlaDOS, Gordon and HAL-9000
Changes:
- Added support for player tags
Locale:
- English
- Brazilian Portuguese