Mods introducing new content into the game.
Entities which interact with the circuit network.
What am I doing wrong?
posted by
krivougolnik
4 years ago
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General |
1
last message by
jeskin
3 years ago
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[1.0] Fails on game start
posted by
Qon
4 years ago
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Bugs |
3
last message by
Qon
4 years ago
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Error loading mods
posted by
mdemp
4 years ago
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Bugs |
1
last message by
OwnlyMe
4 years ago
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Slow even when no combinators exist
posted by
TheSilentWarrior
4 years ago
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Bugs |
0
last message by
TheSilentWarrior
4 years ago
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Crash when clicking on the combinator
posted by
TheSilentWarrior
4 years ago
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Bugs |
1
last message by
TheSilentWarrior
4 years ago
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Delay is not working
posted by
Ozbekov
4 years ago
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Bugs |
4
last message by
TheSilentWarrior
4 years ago
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Output table can not hold more than 100 values
posted by
ducktype
4 years ago
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General |
0
last message by
ducktype
4 years ago
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ticks
posted by
simon27021975
4 years ago
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General |
4
last message by
simon27021975
4 years ago
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Error message when loading, need to OK to run
posted by
hreintke
4 years ago
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General |
1
last message by
OwnlyMe
4 years ago
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GUI moves quick when connected to changing signals
posted by
hreintke
4 years ago
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General |
0
last message by
hreintke
4 years ago
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I don't think outputting a colored signal will actually color the lamps.
posted by
asblargh
4 years ago
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Bugs |
5
last message by
asblargh
4 years ago
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Try to make block comment with code formatting turned on...
posted by
mocksoul
4 years ago
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Bugs |
2
last message by
OwnlyMe
4 years ago
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A non-recoverable error
posted by
IWTDU
4 years ago
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Bugs |
1
last message by
OwnlyMe
4 years ago
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Help with variables
posted by
Rachmaninov
4 years ago
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General |
2
last message by
Rachmaninov
4 years ago
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Consider a version with isolated inputs / outputs
posted by
KilowattSquall
5 years ago
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Ideas & suggestions |
8
last message by
werelord
5 years ago
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Combinators don't preserve code when blueprinted
posted by
KilowattSquall
5 years ago
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General |
3
last message by
KilowattSquall
5 years ago
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Crash when deconstructing a LuaCombinator with on_tick event
posted by
KilowattSquall
5 years ago
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Bugs |
1
last message by
OwnlyMe
5 years ago
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required to subscript `rednet` and `greennet` before iterating within `on_nth_tick`
posted by
KilowattSquall
5 years ago
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Bugs |
1
last message by
OwnlyMe
5 years ago
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