Here is the solution I came up with.
https://imgur.com/a/1C4eeYQ
The LuaCombinator near the middle is taking the intersection-sum of the red and green network (here the green input is a LuaCombinator acting as a random number source, and the red input is a ordinary constant combinator).
The top arithmetic combinator is acting as a signal inverter, and takes the green signal source on a network isolated from the main LuaCombinator. (To get it there, we could optionally add additional combinator buffering the green input.)
The right arithmetic combinator is just a buffer to ensure synchronized timing.
The output of this contraption goes to the red network connected to the decider combinator, which is just acting here as a signal probe.
The intent is to subtract out the input to the green network, as otherwise the LuaCombinator adds its output on top of the green network and you can't cleanly extract its output value.
This works for my application, but would require 2 or 3 extra combinators, hence the pain point I raised earlier...