LuaCombinator 3 deprecated

by OwnlyMe

Like LuaCombinator2, but with full event support

Content
4 years ago
0.17 - 0.18
34
Circuit network

[1.0] Fails on game start

posted by Qon 4 years ago
Bugs
3
last message by Qon 4 years ago

Error loading mods

posted by mdemp 4 years ago
Bugs
1
last message by OwnlyMe 4 years ago

Slow even when no combinators exist

posted by TheSilentWarrior 4 years ago
Bugs
0
last message by TheSilentWarrior 4 years ago

Crash when clicking on the combinator

posted by TheSilentWarrior 4 years ago
Bugs
1
last message by TheSilentWarrior 4 years ago

Delay is not working

posted by Ozbekov 4 years ago
Bugs
4
last message by TheSilentWarrior 4 years ago

I don't think outputting a colored signal will actually color the lamps.

posted by asblargh 4 years ago
Bugs
5
last message by asblargh 4 years ago

Try to make block comment with code formatting turned on...

posted by mocksoul 4 years ago
Bugs
2
last message by OwnlyMe 4 years ago

A non-recoverable error

posted by IWTDU 4 years ago
Bugs
1
last message by OwnlyMe 4 years ago

Crash when deconstructing a LuaCombinator with on_tick event

posted by KilowattSquall 5 years ago
Bugs
1
last message by OwnlyMe 5 years ago

required to subscript `rednet` and `greennet` before iterating within `on_nth_tick`

posted by KilowattSquall 5 years ago
Bugs
1
last message by OwnlyMe 5 years ago