⛏️ Infinite Ores
Never move your mining outpost again.
Every ore patch on every surface is infinite. The number never goes down — the patch you land on at spawn is still feeding your factory a hundred hours later.
What changes for your game
- Ore never runs out. Iron, copper, coal, stone, uranium — mine forever.
- Patches show a yield % instead of an ore count. Infinite ore works like oil wells — and that percent is frozen forever at the patch's natural richness.
- Yield % is mining speed. A 4,000% mega-patch doesn't just last forever — its drills run 40× faster. A scraped-out 19% remnant never dies either, but it crawls. Prospecting for rich fields finally pays.
- Build permanent mining bases. Lay out your drills once, run them until the rockets fly. No outpost-hopping, no re-paving rail to the next field over.
- Expand because you want to, not because you have to. Push outward for richer, faster patches — never because the ore under your smelters died.
What stays vanilla
- Crude oil and Space Age geysers already behave this way — untouched.
- Space Age planets included: Vulcanus, Gleba, and Aquilo ores are infinite too.
- Modded ores? Covered automatically.
Safe to try
No scripts, no UPS cost, no save bloat. Drop it into an existing save — patches simply stop depleting from that moment on. Remove it anytime and the game goes right back to vanilla depletion.