Igrys

by egorexW

Igrys – A new planet with magic-powered science, advanced glassworking, and alternative production chains.

Content
8 days ago
2.0
18.6K
Factorio: Space Age Icon Space Age Mod
Planets Environment Mining Fluids Manufacturing

g Confusing Experience

10 days ago

I'm a little confused about the overall idea behind the mod, other than the science pack forcing itself into progression and the diagonal inserter requiring the final stage of cermite there's almost no need to interact with the mods mechanics. Unless you count the gem rocks inventory clogging as a feature.

The spread out, ribbon world style of the planet seems to imply a rail based playthrough but between setting up a rail base for the one resource that was far away (water) and dropping resources from space I know which option was more appealing. Free copper plates is just an odd choice, especially when the iron and coal replacement is 300(?) stone from a really slow infinite stone patch?

Is the expectation that I will bring hundreds of big miners to mine the slow stone to make my circuits and plastic? But if so why? What makes this magic? The main science assembly doesnt engage with any of this, it can be constructed entirely from the fluid, stone bricks and free copper.

I feel like the mod needs to choose a theme and stick with it, calling the geodes I get from fluid magic gems doesn't make them magic and calling transmuting stone into iron/coal substitutes isn't glassworking especially when they process is very tedious. The path of least resistancew is currently to drop rocket parts to the planet and make the easiest science pack recipe thus bypassing the entire planet.

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