Freeze food during transportation. This mod adds a whole cold chain logistics that can freeze items in it, includes a fridge, a train wagon, space cargo bay, and a warehouse. Slow down the spoil time in it. Adjustable in settings, default to 20 times. Mom don't need to worry about my agricultural science pack anymore! Just put them into refrigerator! working in progress, feel free to make any pr
Mods introducing new content into the game.
Version: 0.4.0
Date: 2026-07-24
Bugfixes:
- Fixed the game stuttering every couple of seconds in bases with many freezing warehouses (especially legendary ones). Preservation is now spread evenly across ticks instead of running the whole factory's work on a single tick.
- Fixed the space platform cargo bay recipe being unavailable because its technology was not unlocked.
- Fixed a stall when power was restored to a base full of stocked freezers.
Features:
- Added startup settings to tune how much preservation work runs per tick and how often items are refreshed.
Version: 0.3.1
Date: 2026-07-21
Changes:
- Ensured compatibility with both Factorio 2.0 and 2.1.
Bugfixes:
- Fixed an issue where the mod failed to load when Space Age was not installed.
Version: 0.3.0
Date: 2026-07-21
Features:
- Added Freezing Unloading Bay (thanks @Lord-Curdin)
Bugfixes:
- Changed the name of the Bulk/Stack inserter
Changes:
- Changed preservation-inserter to preservation-fast-inserter
- Changed the group/subgroup of items to better represent their category
- Updated for Factorio 2.1
Version: 0.2.1
Date: 2025-01-13
Bugfixes:
- Fix the crash when mining a fridge
- Fix the crash when disabling the space-age mod
Changes:
- Clean up the code
Version: 0.2.0
Date: 2025-01-13
Features:
- Added preservation inserters that slow item spoilage while holding items (basic, long, stack, bulk)
Bugfixes:
- Fix newly created logistic fridges not slowing the spoil rate
Changes:
- Modify the preservation space platform's graphics to better indicate its ability
Version: 0.1.3
Date: 2025-01-12
Bugfixes:
- Fixed the bug that the previous bugfix did not actually fix (XD)
Version: 0.1.2
Date: 2025-01-12
Bugfixes:
- Fixed being unable to change the spoil rate back after setting it to 1 in game
Version: 0.1.1
Date: 2025-01-10
Bugfixes:
- Fixed the crash when removing preservation wagon entities
Changes:
- Modify the thumbnail to fit cold chain logistics
Version: 0.1.0
Date: 2025-01-10
Features:
- Add a space platform cargo bay that adds slots to the space platform hub and freezes items' spoil time
- Add a cargo wagon that slows the spoil rate of items inside it
- Add support for the Tiberium mod so the fridge uses tiberium-fuel-cell instead of uranium-fuel-cell
Bugfixes:
- Fixed the crash when the space-age DLC is disabled
Changes:
- Rename the mod to Cold Chain Logistics; it now covers local storage, cross-planet space transport, local planet railway transport, and destination warehouse storage
- Make the refrigerator recipe an individual technology that must be researched to unlock
- Show some technology recipe requirements only when the space-age DLC is enabled
Version: 0.0.12
Date: 2024-11-20
Features:
- Add startup settings for fridge and warehouse capacity
- Add startup settings for warehouse power usage and power storage (keep working for a period during a power outage)
- Add a runtime setting for freezing rate to adjust how much the fridge slows spoilage
- Add more locales: de, en, es, fr, it, ja, ko, pl, pt-BR, ru, zh-CN
Bugfixes:
- Fixed the buffer logistic fridge not working
Version: 0.0.11
Date: 2024-11-20
Changes:
- Fixed the fake power proxy remaining on the map when another mod removes the warehouse entity
Version: 0.0.10
Date: 2024-11-20
Features:
- Added a buffer logistic fridge
- New implementation for capping the spoil time of items inside the fridge to its max value
Bugfixes:
- Fixed the crash when putting newly produced items with 100% spoil percent into the fridge
- Fixed the case when other mods remove the fridge entity without sending a notice event
Version: 0.0.9
Date: 2024-11-13
Changes:
- Merge a PR that adds 10 trash slots to the requester fridge (credit @Retagin)
- Fixed inserters unable to interact with the warehouse
Version: 0.0.8
Date: 2024-11-09
Graphics:
- Add new, advanced graphics for the freezer warehouse
Version: 0.0.7
Date: 2024-11-01
Optimizations:
- Updated locales and item descriptions
Version: 0.0.6
Date: 2024-11-01
Bugfixes:
- Fixed the crash when putting a newly produced item with 100% spoil percent
Version: 0.0.5
Date: 2024-11-01
Bugfixes:
- Fixed the crash when putting a newly produced item with 100% spoil percent (not working)
Version: 0.0.4
Date: 2024-11-01
Bugfixes:
- Fixed startup error for entity prototype "warehouse-power-proxy" (roboport): next_upgrade cannot be set when flag 'not-upgradable' is set
Version: 0.0.3
Date: 2024-10-31
Features:
- Added a big freezer warehouse to the late-game tech tree that can completely stop the spoilage of items inside it
Version: 0.0.2
Date: 2024-10-31
Features:
- Added 2 types of logistic fridges (passive provider, requester)
Version: 0.0.1
Date: 2024-10-30
Features:
- Add a fridge entity that slows the spoil time of items inside it by 20 times