Food Industry (2.0 beta)

by Oceanel

[Warning (!): Mod is still under development, and is not intended for a long game] This mod adds hunger and ways to produce foods and drinks. From grown foods can be obtained effect capsules.

Content
3 years ago
0.16 - 1.1
1.17K
Fluids Manufacturing

g Process crash

2 years ago

5715.109 Info ServerMultiplayerManager.cpp:947: updateTick(7472079) received stateChanged peerID(3) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
5715.110 Info GameActionHandler.cpp:4991: UpdateTick (7472079) processed PlayerJoinGame peerID(3) playerIndex(14) mode(connect)
5715.159 Info ServerMultiplayerManager.cpp:947: updateTick(7472082) received stateChanged peerID(3) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
2021-10-30 18:19:36 [JOIN] Fea.ZhiAi joined the game
5895.493 Error MainLoop.cpp:1283: Exception at tick 7482902: The mod Food Industry 2 (beta) (1.8.151) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event FoodIndustry::on_tick (ID 0)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
[C]: in function 'index'
...try
/prototypes/scripts/cattle/cattle_feeder_script.lua:54: in function 'cattle_feeder_process'
...try__/prototypes/scripts/cattle/cattle_feeder_script.lua:68: in function 'update'
...ry__/prototypes/scripts/cattle/cattle_feeders_script.lua:164: in function 'update_cattle_feeders'
...ry__/prototypes/scripts/cattle/cattle_feeders_script.lua:171: in function 'handler'
core/lualib/event_handler.lua:47: in function <core/lualib/event_handler.lua:45>
5895.493 Error ServerMultiplayerManager.cpp:91: MultiplayerManager failed: "The mod Food Industry 2 (beta) (1.8.151) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event FoodIndustry::on_tick (ID 0)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
[C]: in function 'index'
...try
/prototypes/scripts/cattle/cattle_feeder_script.lua:54: in function 'cattle_feeder_process'
...try__/prototypes/scripts/cattle/cattle_feeder_script.lua:68: in function 'update'
...ry__/prototypes/scripts/cattle/cattle_feeders_script.lua:164: in function 'update_cattle_feeders'
...ry__/prototypes/scripts/cattle/cattle_feeders_script.lua:171: in function 'handler'
core/lualib/event_handler.lua:47: in function <core/lualib/event_handler.lua:45>"
5895.494 Info ServerMultiplayerManager.cpp:797: updateTick(7482902) changing state from(InGame) to(Failed)
5895.509 Quitting: multiplayer error.
5895.920 Info ServerMultiplayerManager.cpp:140: Quitting multiplayer connection.
5895.920 Info ServerMultiplayerManager.cpp:797: updateTick(4294967295) changing state from(Failed) to(Closed)
5895.921 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/remove-game/11023918
5896.625 Info UDPSocket.cpp:218: Closing socket
5896.625 Info UDPSocket.cpp:248: Socket closed
5896.625 Info UDPSocket.cpp:218: Closing socket
5896.763 Info UDPSocket.cpp:218: Closing socket
5896.763 Info UDPSocket.cpp:248: Socket closed
5896.764 Goodbye
There is another mistake. Every time eat-drink-equipment is installed in armor, it will cause the game to crash

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