Food Industry (2.0 beta)

by Oceanel

[Warning (!): Mod is still under development, and is not intended for a long game] This mod adds hunger and ways to produce foods and drinks. From grown foods can be obtained effect capsules.

Content
3 years ago
0.16 - 1.1
1.24K
Fluids Manufacturing

g Strange error

4 years ago

This error happened when I put that wooden structure that we use to plant
I'm playing in the latest version of the factorial

O mod Food Industry (beta 2.0) (1.8.115) causou um erro não recuperável.
Por favor, reporte este erro ao autor do mod.

Error while running event FoodIndustry::on_built_entity (ID 6)
FoodIndustry/prototypes/scripts/trees_control.lua:50: attempt to index field '?' (a nil value)
stack traceback:
FoodIndustry/prototypes/scripts/trees_control.lua:50: in function 'addSeedling'
FoodIndustry/prototypes/scripts/trees_control.lua:135: in function 'v'
FoodIndustry/control.lua:382: in function 'local_on_added'
FoodIndustry/control.lua:397: in function <FoodIndustry/control.lua:396>

4 years ago

Fixed on 1.8.118.

4 years ago

Thank you very much :D

4 years ago

I'm in Beta mode on steam. What is this version in Beta mode? I'm at 0.18.30 Factorio esperimental

4 years ago
(updated 4 years ago)

Mod is still under development, to the minimum that I consider it ready to version 2.0, so it is in beta.

The first version was invented and implemented by Villfuk02 for Factorio 0.16, then a lot of things were changed and added for realism, and I want to call this version 2.0. But she’s not ready yet, the road to her is briefly marked there.

New response