Sorry for my English, but I really want to write this suggestion :)
-- EN
Balance of Substances
Idea: make (but not force) Player to grow different types of food.
Can you add to your mod - balance of substances in the body?
Ie. each type of food adds a character, like a:
- vitamins (pink on GUI)
- minerals (pink on GUI)
- carbohydrates (blue on GUI)
- fats (blue on GUI) or something else.
Each of the existing products or any food in mod affects on the balance. This will require the player to use different dishes.
GUI picture (As I see it) https://www.dropbox.com/s/ospte7blkrkhi3b/Balance%20of%20Substances%20GUI.png?dl=0
Exsample: Scale on left and right = 10 points (or 100%, as more convenient for programming).
And: 1 baked-potato adds 3 vitamins/minerals, 0.5 carbohydrates and 0.5 fats
Or: 1 basic-salad adds 5 vitamins and 0.8 carbohydrates
Etc.
This balance affects:
1. Energy Usage, if the less balance from one side, then greater the energy consumption (+400%...+1000% additionally).
2. Rate of decrease Fullness, as well as Energy Usage but slower decreases of Fullness.
The balance impact factor can also be changed or completely disabled in the mod settings.
Thanks!
-- RU
ΠΠ°Π»Π°Π½Ρ Π²Π΅ΡΠ΅ΡΡΠ²
ΠΠ΄Π΅Ρ: Π·Π°ΡΡΠ°Π²ΠΈΡΡ (Π½ΠΎ Π½Π΅ ΠΏΡΠΈΠ½ΡΠ΄ΠΈΡΡ) ΠΠ³ΡΠΎΠΊΠ° Π²ΡΡΠ°ΡΠΈΠ²Π°ΡΡ ΡΠ°Π·Π½ΡΠ΅ Π²ΠΈΠ΄Ρ ΠΏΠΈΡΠΈ.
ΠΠΎΠΆΠ΅ΡΠ΅ Π»ΠΈ Π²Ρ Π΄ΠΎΠ±Π°Π²ΠΈΡΡ ΠΊ ΡΠ²ΠΎΠ΅ΠΌΡ ΠΌΠΎΠ΄Ρ - Π±Π°Π»Π°Π½Ρ Π²Π΅ΡΠ΅ΡΡΠ² Π² ΠΎΡΠ³Π°Π½ΠΈΠ·ΠΌΠ΅?
Π’.Π΅. ΠΊΠ°ΠΆΠ΄ΡΠΉ ΡΠΈΠΏ ΠΏΠΈΡΠΈ Π΄ΠΎΠ±Π°Π²Π»ΡΠ΅Ρ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡ, Π½Π°ΠΏΡΠΈΠΌΠ΅Ρ:
- Π²ΠΈΡΠ°ΠΌΠΈΠ½Ρ (ΡΠΎΠ·ΠΎΠ²ΡΠΉ Π½Π° GUI)
- ΠΌΠΈΠ½Π΅ΡΠ°Π»Ρ (ΡΠΎΠ·ΠΎΠ²ΡΠΉ Π½Π° GUI)
- ΡΠ³Π»Π΅Π²ΠΎΠ΄Ρ (ΡΠΈΠ½ΠΈΠΉ Π½Π° GUI)
- ΠΆΠΈΡΡ (ΡΠΈΠ½ΠΈΠΉ Π½Π° GUI) ΠΈΠ»ΠΈ ΡΡΠΎ-ΡΠΎ Π΅ΡΠ΅.
ΠΠ°ΠΆΠ΄ΡΠΉ ΠΈΠ· ΡΡΡΠ΅ΡΡΠ²ΡΡΡΠΈΡ
ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠ² ΠΈΠ»ΠΈ Π»ΡΠ±Π°Ρ Π΅Π΄Π° Π² ΠΌΠΎΠ΄Π΅ Π²Π»ΠΈΡΠ΅Ρ Π½Π° Π±Π°Π»Π°Π½Ρ. ΠΡΠΎ ΠΏΠΎΡΡΠ΅Π±ΡΠ΅Ρ ΠΎΡ ΠΈΠ³ΡΠΎΠΊΠ° ΡΠΏΠΎΡΡΠ΅Π±Π»Π΅Π½ΠΈΠ΅ ΡΠ°Π·Π½ΡΡ
Π±Π»ΡΠ΄.
GUI (ΠΊΠ°ΠΊ Ρ Π΅Π³ΠΎ Π²ΠΈΠΆΡ) https://www.dropbox.com/s/ospte7blkrkhi3b/Balance%20of%20Substances%20GUI.png?dl=0
ΠΡΠΈΠΌΠ΅Ρ: Π¨ΠΊΠ°Π»Π° Π½Π°Π»Π΅Π²ΠΎ ΠΈΠ»ΠΈ Π½Π°ΠΏΡΠ°Π²ΠΎ = 10 ΠΎΡΠΊΠ°ΠΌ (ΠΈΠ»ΠΈ 100%, ΠΊΠ°ΠΊ ΡΠ΄ΠΎΠ±Π½Π΅Π΅ Π΄Π»Ρ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠΈΡΠΎΠ²Π°Π½ΠΈΡ)
Π: 1 ΠΠ°ΠΏΠ΅ΡΠ΅Π½Π½ΡΠΉ ΠΊΠ°ΡΡΠΎΡΠ΅Π»Ρ ΠΏΡΠΈ ΡΡΠ΅Π΄Π°Π½ΠΈΠΈ Π΄ΠΎΠ±Π°Π²Π»ΡΠ΅Ρ 3 Π²ΠΈΡΠ°ΠΌΠΈΠ½ΠΎΠ²/ΠΌΠΈΠ½Π΅ΡΠ°Π»ΠΎΠ², 0.5 ΡΠ³Π»Π΅Π²ΠΎΠ΄ΠΎΠ² ΠΈ 0.5 ΠΆΠΈΡΠΎΠ².
ΠΠ»ΠΈ: 1 Π‘Π°Π»Π°Ρ - 5 Π²ΠΈΡΠ°ΠΌΠΈΠ½ΠΎΠ² ΠΈ 0.8 ΡΠ³Π»Π΅Π²ΠΎΠ΄ΠΎΠ².
ΠΈ Ρ.Π΄. ΠΈ Ρ.ΠΏ.
ΠΠ°Π½Π½ΡΠΉ Π±Π°Π»Π°Π½Ρ Π²Π»ΠΈΡΠ΅Ρ:
1. Energy Usage, ΡΠ΅ΠΌ ΠΌΠ΅Π½ΡΡΠ΅ Π±Π°Π»Π°Π½ΡΠ° Ρ ΠΎΠ΄Π½ΠΎΠΉ ΠΈΠ· ΡΡΠΎΡΠΎΠ½, ΡΠ΅ΠΌ Π±ΠΎΠ»ΡΡΠ΅ ΠΏΠΎΡΡΠ΅Π±Π»Π΅Π½ΠΈΠ΅ ΡΠ½Π΅ΡΠ³ΠΈΠΈ (+ 400% ... + 1000% Π΄ΠΎΠΏΠΎΠ»Π½ΠΈΡΠ΅Π»ΡΠ½ΠΎ).
2. Π‘ΠΊΠΎΡΠΎΡΡΡ ΡΠ½ΠΈΠΆΠ΅Π½ΠΈΡ Fullness, ΡΠ°ΠΊΠΆΠ΅ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½ΠΈΡ ΡΠ½Π΅ΡΠ³ΠΈΠΈ, Π½ΠΎ Π±ΠΎΠ»Π΅Π΅ ΠΌΠ΅Π΄Π»Π΅Π½Π½ΠΎΠ΅ ΡΠ½ΠΈΠΆΠ΅Π½ΠΈΠ΅ Fullness.
ΠΠΎΡΡΡΠΈΡΠΈΠ΅Π½Ρ Π²Π»ΠΈΡΠ½ΠΈΡ Π±Π°Π»Π°Π½ΡΠ° ΡΠ°ΠΊΠΆΠ΅ ΠΌΠΎΠΆΠ½ΠΎ ΠΈΠ·ΠΌΠ΅Π½ΠΈΡΡ ΠΈΠ»ΠΈ ΠΏΠΎΠ»Π½ΠΎΡΡΡΡ ΠΎΡΠΊΠ»ΡΡΠΈΡΡ Π² Π½Π°ΡΡΡΠΎΠΉΠΊΠ°Ρ
ΠΌΠΎΠ΄Π°.
Π‘ΠΏΠ°ΡΠΈΠ±ΠΎ!