Falkior Tweak

by Falkior

A configurable QoL and balance tweak pack for Factorio 2.0: faster mining, stronger logistics, side inserters, finite fluids, water ores, pump-anywhere, 4x fuels, radar/range boosts, easier quality, optional cheap research, linear infinite research, and productivity cap removal.

Tweaks
18 days ago
1.1 - 2.0
1.04K
Environment Logistic network Cheats

Changelog

Version: 0.3.9
Date: 2026-05-17
  Info:
    - Added missing locale for custom controls and the inserter capacity technology.
    - Hardened side inserter paste handling against alternate vector shapes.
    - Hardened easy quality handling against numeric and table-style module effects.
    - Preserved legacy collision mask layers before adding custom layers.
    - Added minimum values for startup settings that can break prototypes when set too low.
    - Cleaned mod metadata and changelog formatting.
Version: 0.3.8
Date: 2026-05-17
  Info:
    - Reorganized prototype tweaks into feature modules.
    - Moved side inserter runtime code into a dedicated script module.
    - Localized helper functions and removed unintended globals.
    - Added safer optional prototype checks for better mod compatibility.
    - Fixed pump-anywhere planet iteration and Nauvis water collision exclusion.
    - Cleaned settings locale entries and descriptions.
Version: 0.3.7
Date: 2024-12-30
  Info:
    - productivity cap in options
    - pump anywhere in options
    - easy quality in options
Version: 0.3.6
Date: 2024-12-03
  Info:
    - Easier quality, no speed limitation, tier 3 at 3%
Version: 0.3.5
Date: 2024-12-03
  Info:
    - Radar Fog of War range fixed, scan range +2
Version: 0.3.4
Date: 2024-12-03
  Info:
    - finite liquid space age compatibility
    - water ores, ice on water oil patch generation fixed
    - productivity cap removed (no more 300%)
    - side inserter added, incremental by 45 degrees with ctrl + r/ctrl + shift + r
    - change drop line inserter added, change drop line with ctrl + f
    - added show underground max length
    - added research inserter capacity
    - pump anywhere, big fix for liquid per tile type
Version: 0.3.3
Date: 2024-11-01
  Info:
    - updated in-game mod description (less of a mess).
    - fix fuel value for space age
Version: 0.3.2
Date: 2024-11-01
  Info:
    - updated in-game mod description.
Version: 0.3.1
Date: 2024-11-01
  Info:
    - Changelog fix.
Version: 0.3.0
Date: 2024-11-01
  Info:
    - Rewrite from scratch for the 2.0
    - Here is the list of the current features in the mod:
    Added "Linear infinite research cost": +1000 per level.
    Added "Cheap Research Mode": reduces the cost of all game research by 75% (excludes infinite research).
    Crude oil now uses a finite quantity model rather than yield percentage (no longer infinite fluid).
    Offshore pumps can now be placed anywhere, provided compatible fluid is nearby (water fill recommended).
    Water Ores: Ore patches can now generate on water tiles.
    Reduced tree collision to near zero.
    Vanilla pump performance reverted to 12,000/sec.
    Big Electric Poles and Lamps can now be placed on water.
    Big Electric Pole range extended to 64 tiles.
    All fuel values increased by 4x.
    Radar range is now configurable, with a default of 3x vanilla.
    All miners in the game are now significantly faster, with configurable range and speed.
    Roboport range is now configurable with a default of 2x vanilla.
    Robot battery capacity greatly increased to prevent pauses during tasks.
Version: 0.2.6
Date: 2022-08-26
  Info:
    - Electric Tile added.
Version: 0.2.5
Date: 2022-08-26
  Info:
    - cheap mode compatibility for Space Exploration.
Version: 0.2.4
Date: 2022-08-26
  Info:
    - Hotfix for Space Exploration.
Version: 0.2.3
Date: 2022-08-26
  Info:
    - highPressurePipeToGround underground distance increased from 20 to 21 to be exactly double the vanilla range.
Version: 0.2.2
Date: 2021-11-16
  Info:
    - Removed modules craft time 10s
    - linear research and cheap mode are disabled by default now. Those two are intended for quickplays.
Version: 0.2.1
Date: 2021-11-06
  Info:
    - Big electric poles and lamps are now placeable on water
Version: 0.2.0
Date: 2021-11-06
  Info:
    - Added tweak for robots and roboport, higher carry size, more battery, lower energy usage and faster charge. Robots stack size is also set to 500
    - Roboport have construction/logistic range multiplied with a default value of 2, configurable
    - Creating the mod on Factorio.com :)
Version: 0.1.9
Date: 2021-11-06
  Info:
    - Cheap mode added
Version: 0.1.8
Date: 2021-11-06
  Info:
    - Linear infinite research cost per level added
Version: 0.1.7
Date: 2021-11-06
  Info:
    - All fuel value multiplied by 4