A Factorio 2.0 overhaul with custom ores, heavier processing chains, expanded science and materials, cleaner starter-region worldgen, and deliberate outpost progression.
Large total conversion mods.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Furnaces, assembling machines, production chains.
The largest solar panel puts out 25kw~.... A small electric furnace uses 2MW. For early space age ships am I just going to have solar barges?
fixed the solar panels