A Factorio 2.0 overhaul with custom ores, heavier processing chains, expanded science and materials, cleaner starter-region worldgen, and deliberate outpost progression.
Large total conversion mods.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Furnaces, assembling machines, production chains.
I can't figure out how to use the pumpjacks in this mod, they don't seem to have a connector or at least won't connect to the fluid and gas pipe
thanks for letting me know
fixed in 3.1.2
wow you're fast, thanks!