That's... really odd. The Electric Transmission Tower doesn't have a rotated sprite. It doesn't rotate. The "lighted-electric-transmission-tower" is not my prototype - mine's just "electric-transmission-tower". So either this is someone else's prototype, or Space Age Hard Mode tries to create copies of prototypes and is setting the Tower to a rotated sprite - which it doesn't have. I'll have a look at the Hard Mode mod and see if I can identify a point of conflict, but this doesn't seem like something I can fix on my end. Will keep you posted.
edit
I'm pretty sure it's Lighted Electric Poles doing this. I've only had a cursory glance since I'm off to lunch presently, but:
local pole = data.raw["electric-pole"][item.place_result]
local newPole = flib.copy_prototype(pole, newName, true)
newPole.icons = flib.create_icons(pole, lep_icons_layer) or lep_icons_layer
Seems like either flib is trying to create a rotatable sprite, or else is failing and the tower gets just one icon. I'll investigate as time permits. Could be something on my end that's tripping flib, I'm not sure.