Editor Extensions


Extends the Factorio map editor with new features, testing tools, and quality of life changes. Also adds a separate editor lab that can be used to design blueprints separately from your main factory. Inspired by Creative Mode.

Content
22 days ago
0.18 - 2.0
87.0K
Blueprints Cheats

Changelog

Version: 2.3.1
Date: 2024-10-29
  Bugfixes:
    - Fixed that several items were unavailable in selection lists. (#181)
    - Fixed that testing lab surfaces would be visible in the surfaces list outside the editor. (#182)
    - Fixed that the super productivity module erroneously claimed it could be used on all recipes. (#175)
Version: 2.3.0
Date: 2024-10-15
  Changes:
    - Updated to Factorio 2.0.
    - Removed infinity pipe capacities. The infinity pipe now operates directly on the fluid segment instead of having a standalone fluid box.
Version: 2.2.4
Date: 2023-12-20
  Bugfixes:
    - Fixed accidental log spam when removing an infinity wagon. (#159)
Version: 2.2.3
Date: 2023-12-12
  Bugfixes:
    - Fixed a small typo in the testing lab warning message. (#156)
    - Fixed that infinity wagon proxies could become orphaned and never be cleaned up. (#151)
Version: 2.2.2
Date: 2023-10-14
  Bugfixes:
    - Fixed that mining an infinity pipe with the GUI open would not close the GUI (#149).
    - Fixed that infinity loaders had the wrong map color (#150).
Version: 2.2.1
Date: 2023-08-30
  Bugfixes:
    - Fixed an occasional crash when copy/pasting settings on an infinity accumulator (#146)
Version: 2.2.0
Date: 2023-08-25
  Features:
    - If you are riding a vehicle when you toggle the testing lab, you will return to that vehicle when toggling back (#144)
  Bugfixes:
    - Fixed being unable to load the game when using the Polish language for real this time (#142)
    - Fixed that exiting the testing lab with a full inventory when the testing force has a larger inventory slots bonus than the real force would spill items into the real world (they now spill into the lab instead) (#143)
Version: 2.1.5
Date: 2023-07-04
  Bugfixes:
    - Fixed being unable to load the game when using the Polish language (#142)
Version: 2.1.4
Date: 2023-06-24
  Bugfixes:
    - Fixed a crash when a mod calls get_player_proper_force before mod initialization has completed (#141)
Version: 2.1.3
Date: 2023-06-04
  Bugfixes:
    - Fixed a crash when removing an infinity pipe with its GUI open (#134)
    - Fixed that recipe notifications were not cleared when using /cheat (#137)
Version: 2.1.2
Date: 2023-04-15
  Bugfixes:
    - Fixed being unable to enter decimal values in the infinity accumulator GUI (#124)
    - Fixed being unable to load testing scenarios from before 1.13.7 (#127)
Version: 2.1.1
Date: 2023-04-06
  Changes:
    - [Space Exploration] Changed spaceship editor restriction to only apply when the testing lab is enabled (#123)
    - Updated translations from Crowdin
Version: 2.1.0
Date: 2023-04-03
  Features:
    - Added a super substation and infinity accumulator to the debug world
    - Re-added copy/paste between infinity loaders and constant combinators (#120)
    - Re-added copy/paste between infinity pipes and constant combinators
  Changes:
    - Changed the map colors of lab tiles when using the "all light" graphics option to make them visible on the map (#117)
  Bugfixes:
    - Fixed that the character reach distance was not increased when entering the debug world or testing scenario
    - Fixed that the testing scenario would have incorrect map colors if lab tile graphics were changed (#117)
    - [Space Exploration] Disallowed toggling the map editor while on a spaceship to avoid getting stuck in empty space (#116)
    - [Space Exploration] Fixed that the editor shortcut availability did not correctly handle the satellite view (#106)
Version: 2.0.6
Date: 2023-03-26
  Bugfixes:
    - Fixed a crash when a player is removed before mod initialization is complete (#114)
    - [Space Exploration] Fixed that the infinity loader and super beacon could not be placed in space zones (#113)
Version: 2.0.5
Date: 2023-03-25
  Bugfixes:
    - Fixed a crash when rotating an invalid entity (#112)
    - Fixed formatting of fluid content in the infinity pipe GUI (#111)
Version: 2.0.4
Date: 2023-03-20
  Bugfixes:
    - Fixed get_player_proper_force interface not working properly
Version: 2.0.3
Date: 2023-03-19
  Bugfixes:
    - Fixed a crash when a mod destroys an open infinity loader without raising an event (#110)
    - Fixed flib dependency causing broken GUIs (#108)
Version: 2.0.2
Date: 2023-03-12
  Bugfixes:
    - Fixed that the update notification would show when upgrading from 2.0.0 to a newer version (#104)
Version: 2.0.1
Date: 2023-03-11
  Bugfixes:
    - Fixed a crash when opening the star map in Space Exploration (#102)
Version: 2.0.0
Date: 2023-03-10
  Info:
    - This is a BREAKING UPDATE. Your existing testing setups will no longer function as they once did.
  Features:
    - Added per-player setting to automatically enable alt-mode
    - Infinity loaders can snap to belt ghosts
  Changes:
    - Changed the default toggle editor hotkey to Control + Alt + E
    - Infinity loader and linked belt no longer snap belt type. Instead, they are always at the max belt speed
    - Infinity loader only supports a single filter; to put a different item on each half of a belt, use two loaders
    - Infinity loaders will only snap when they are built; they will not snap when you place or rotate a belt in front of them
    - Map editor availability is gated behind the "toggle map editor" permission
    - Removed the '/cheatmode' command in favor of the built-in '/cheat' command
      - Consequently, you can no longer enable cheat mode without disabling achievements in your game
    - Testing labs will sync active research to parent force by default (can be disabled)
  Optimizations:
    - Significantly reduced infinity loader UPS impact
  Compatibility:
    - Added remote interface to enable or disable testing recipes
    - Testing recipes will not automatically enable when entering cheat mode; `/cheat` must be used explicitly
  Bugfixes:
    - Fixed several edge cases with infinity loader filters and snapping
    - Fixed that entering then exiting the testing lab when personal robots were deployed would leave them behind in the lab world
    - Fixed that inventory sync would function outside of cheat mode
    - Fixed that items on belts would be compressed when placing infinity loaders or linked belts next to them
    - Fixed that the infinity loader was not guaranteed to fill/consume high speed belts perfectly
Version: 1.13.7
Date: 2022-12-02
  Bugfixes:
    - Fixed a crash when placing an aggregate chest
Version: 1.13.6
Date: 2022-12-01
  Changes:
    - Updated testing scenario script in preparation for its removal in version 2.0
Version: 1.13.5
Date: 2022-09-16
  Bugfixes:
    - Fixed several crashes when processing blueprints that have been edited by other mods (https://todo.sr.ht/~raiguard/factorio-mods/64)
    - Fixed that the infinity pipe's amount type was not carried over when adjusting the capacity
Version: 1.13.4
Date: 2022-07-03
  Features:
    - Warn the player about the passage of time when entering the testing lab for the first time (https://todo.sr.ht/~raiguard/factorio-mods/44)
  Bugfixes:
    - Fixed duplicate info icons on mod settings with tooltips in newer versions of Factorio
    - Fixed that two surfaces were being created per testing lab
Version: 1.13.3
Date: 2022-06-22
  Changes:
    - Inventory sync will overwrite the destination inventory's contents (https://todo.sr.ht/~raiguard/factorio-mods/36)
Version: 1.13.2
Date: 2022-06-21
  Bugfixes:
    - Fixed a crash when the infinity accumulator GUI data is deleted, but the GUI remains behind (https://todo.sr.ht/~raiguard/factorio-mods/34)
    - Fixed that items could get deleted from your inventory when exiting the editor (https://todo.sr.ht/~raiguard/factorio-mods/33)
Version: 1.13.1
Date: 2022-06-12
  Bugfixes:
    - Fixed a crash when toggling the editor while holding an item from the ammo or armor inventories with inventory sync enabled (https://todo.sr.ht/~raiguard/factorio-mods/27)
Version: 1.13.0
Date: 2022-05-29
  Features:
    - Added a map setting to sync testing force technologies with their parent forces
  Changes:
    - Changed "shared" testing labs to "force", and changed the behavior to match
Version: 1.12.10
Date: 2022-04-14
  Bugfixes:
    - Fixed a crash when holding an item in a slot that no longer exists while exiting the editor (#95)
Version: 1.12.9
Date: 2022-04-13
  Bugfixes:
    - Fixed a crash when Task List was active (#94)
Version: 1.12.8
Date: 2022-03-14
  Bugfixes:
    - Fixed several edge cases with the testing lab and switching forces while in the editor (#92)
Version: 1.12.7
Date: 2022-02-25
  Changes:
    - Updated Russian locale (by Astorin) (#89)
  Bugfixes:
    - Fixed belt type detection for Krastorio 2 loaders (#91)
Version: 1.12.6
Date: 2022-01-27
  Compatibility:
    - Added a remote interface function `get_player_proper_force` to get the player's force when they're inside the testing lab
Version: 1.12.5
Date: 2022-01-22
  Bugfixes:
    - Fixed a crash when an infinity pipe is removed from a blueprint prematurely (#86)
    - Fixed error message when an infinity loader snapped to a ghost belt (#85)
Version: 1.12.4
Date: 2022-01-18
  Bugfixes:
    - Fixed that your force would no longer change when entering the testing lab
Version: 1.12.3
Date: 2022-01-18
  Bugfixes:
    - Fixed that personal robots that were out when switching to the testing lab would not have their force restored when switching back
Version: 1.12.2
Date: 2022-01-10
  Bugfixes:
    - Fixed ANOTHER crash due to a syntax error (editor undo mistake)
Version: 1.12.1
Date: 2022-01-10
  Bugfixes:
    - Fixed a crash due to a syntax error
Version: 1.12.0
Date: 2022-01-10
  Features:
    - Added a custom GUI for the infinity pipe
      - Amount of fluid currently in the pipe is shown in the GUI
      - New "units" mode allows you to specify exact units for the filter instead of a percentage
      - The pipe's capacity can be changed between 100, 500, 1000, 5000, 10000, 25000, 50000, and 100000
    - Added a custom event for when the debug world has finished setup
    - Added a per-player setting to start the debug world or testing scenario in the map editor
    - Added a startup setting to change the appearance of lab tiles
Version: 1.11.2
Date: 2021-11-01
  Bugfixes:
    - Fixed a typo preventing the testing lab forces from being created
Version: 1.11.1
Date: 2021-11-01
  Changes:
    - The testing lab now uses a separate force from your regular game
    - Updated Russian locale (by Astorin)
  Bugfixes:
    - Fixed a crash when Youki Industries is enabled (#79)
Version: 1.11.0
Date: 2021-10-21
  Features:
    - Added "testing lab" feature, which teleports you to a lab surface when entering the map editor, then back out when you leave
      - This is disabled by default and must be enabled on a per-player basis
      - You can choose between a personal lab and a shared lab
      - If you also disable inventory sync, this becomes a cheat-free way to test setups in the same map as your actual game
Version: 1.10.0
Date: 2021-10-02
  Features:
    - Control + clicking "Single player" or "New game" in the main menu will generate a 50x50 freeplay world with lab tiles and cheat mode enabled
      - This can be disabled in the mod settings, if you'd rather use the vanilla debug world
  Compatibility:
    - Added support for `Better Belts` to the infinity loader
  Bugfixes:
    - Fixed a crash with the `Classic Beacon` mod
    - Fixed infinity loaders not being compatible with yellow Krastorio 2 loaders
    - Removed conditional registration of on_tick event to fix a rare desync
Version: 1.9.16
Date: 2021-08-08
  Changes:
    - Updated Russian locale
  Bugfixes:
    - Fixed missing slots in the aggregate chest with DeadlockStackingForAngels enabled
    - Fixed that the infinity wagon `remove unfiltered items` setting wasn't saved in blueprints
Version: 1.9.15
Date: 2021-07-18
  Changes:
    - Changed infinity wagon speed caps to match the super locomotive
  Bugfixes:
    - Fixed filter miniload detection for the infinity loader
Version: 1.9.14
Date: 2021-07-14
  Changes:
    - Typing an invalid cheatmode subcommand will print a message saying so
  Bugfixes:
    - Fixed default miniloader detection for the infinity loader
Version: 1.9.13
Date: 2021-04-25
  Bugfixes:
    - Fixed infinity fluid wagons only being changeable by admins
    - Updated flib dependency to fix crashes for those with an old version
Version: 1.9.12
Date: 2021-04-15
  Changes:
    - Infinity chest and linked chest settings can now be changed by anyone, not just admins
Version: 1.9.11
Date: 2021-03-08
  Changes:
    - Updated Russian locale (credit to Astorin)
  Bugfixes:
    - Fixed a crash when an invalid infinity wagon is stored in `global` on migration
Version: 1.9.10
Date: 2021-03-02
  Changes:
    - Adjusted GUI titlebar styling
    - Changed super pump default speed to 12,000/s
    - Improved super pump "open default GUI" icon
  Bugfixes:
    - Fixed super pump textifield incorrectly setting the slider
Version: 1.9.9
Date: 2021-02-28
  Changes:
    - Infinity inventory filters import/export dialog will now close independently of the controller GUI
    - Testing tool recipes will only be enabed if they're not already - avoiding duplicate new recipe notifications
  Optimizations:
    - Infinity wagon proxies will only be teleported if the wagon has moved
Version: 1.9.8
Date: 2021-02-21
  Features:
    - Added compatibility with Quick Item Search, as the default hotkeys conflict
  Changes:
    - Aggregate chests wipe their filters before being saved in blueprints, to significantly decrease blueprint string size
    - Copy/pasting from a constant combinator to an infinity pipe will set the pipe to produce instead of consume
    - Disabled editing of infinity filters on aggregate chests
  Bugfixes:
    - Fixed a crash related to selecting a new blueprint inside of a blueprint book
    - Fixed a crash when using the `/cheatmode` command in the map editor
    - Fixed a potential crash if adding EE to an existing save when in the Space Exploration satellite view
    - Fixed that aggregate chests placed from blueprints after a mod added items would have a limiter bar set
Version: 1.9.7
Date: 2021-01-26
  Bugfixes:
    - Fixed a crash related to the satellite view fix in 1.9.6
Version: 1.9.6
Date: 2021-01-25
  Features:
    - Added miniloader belt type compatibility to the infinity loader
  Bugfixes:
    - Fixed that being in the SE satellite view when mod confiration changes would enable the testing tool recipes
Version: 1.9.5
Date: 2020-12-25
  Bugfixes:
    - Fixed a crash when placing an infinity loader on a brand-new map
Version: 1.9.4
Date: 2020-12-24
  Changes:
    - Infinity loaders and linked belts will default to the fastest belt speed in the current modset, instead of being hardcoded at express belts
  Bugfixes:
    - Fixed that the linked belt item would have an invalid place_result between data stages, leading to some compatibility errors
Version: 1.9.3
Date: 2020-12-17
  Bugfixes:
    - Fixed a crash when opening an infinity cargo wagon
    - Fixed a crash when shift+clicking a linked belt twice
    - Fixed being unable to open infinity fluid wagons if they had an equipment grid
Version: 1.9.2
Date: 2020-12-16
  Bugfixes:
    - Fixed several issues with mining linked belts in multiplayer and with robots
Version: 1.9.1
Date: 2020-12-16
  Bugfixes:
    - Fixed a crash when mining a linked belt when that linked belt is selected for linking
Version: 1.9.0
Date: 2020-12-16
  Features:
    - Added linked belt
      - These can connect to other linked belts in arbitrary locations, even across surfaces
      - Click a linked belt to start a connection, then click another one to link them
      - Shift + right-click a linked belt to sever its link
      - Control + left-click a linked belt to sync its belt type to the other end
      - Linked belts will snap their belt type, similar to infinity loaders
      - Linked belts will also snap direction if they don't currently have a link
      - Links will be preserved in blueprints, so long as both ends of the link are in the blueprint
    - Added linked chest
      - These share an inventory with other linked chests on the same channel
  Changes:
    - Infinity loaders now use the linked belt graphics instead of desaturated graphics
    - Significantly simplified infinity loader snapping code
  Bugfixes:
    - Fixed cheat equipment not being tinted purple
Version: 1.8.3
Date: 2020-11-29
  Changes:
    - Made internal changes to make it possible to extend the testing scenario's scripting for testing mods
    - Removed now-defunct rocket silo stats GUI code from the testing scenario
  Bugfixes:
    - Fixed inventory sync not deleting filters properly
Version: 1.8.2
Date: 2020-11-29
  Changes:
    - Updated crafting group icon
  Bugfixes:
    - Fixed a crash and several behavioral issues with copy/paste for infinity pipes and infinity loaders
Version: 1.8.1
Date: 2020-11-29
  Bugfixes:
    - Fixed entity GUI close buttons not working
    - Fixed a crash when mining an infinity loader while its GUI was open
Version: 1.8.0
Date: 2020-11-23
  Features:
    - Added super battery equipment
    - Added `/cheatmode` command, meant to be used in place of `/cheat`
      - No parameter will emulate `/cheat` and enable testing tool recipes
      - `all` parameter does everything previously listed, and provides infinity items and equipment to the player
      - `off` parameter disables cheat mode and testing tool recipes
  Changes:
    - Updated to Factorio 1.1
    - Updated entity GUIs to match new vanilla style
    - Relocated infinity filter buttons from the bottom-left corner to being anchored on the editor GUI
    - Updated testing scenario map to include a super radar
    - Increased super roboport slots from 7 to 10
    - The mod no longer hijacks the vanilla `/cheat` command, instead using the aforementioned custom `/cheatmode` command
    - Removed `/EditorExtensions` command
    - Refined crafting group icon to better fit the other new icons
  Bugfixes:
    - Fixed edge-case with IL chest filter setting
Version: 1.7.5
Date: 2020-11-14
  Changes:
    - Moved the testing scenario's actual code outside of the scenario script itself, to avoid issues with migrations
Version: 1.7.4
Date: 2020-11-05
  Bugfixes:
    - Fixed a crash when copy / pasting to an infinity loader from anything but a constant combinator
Version: 1.7.3
Date: 2020-10-30
  Bugfixes:
    - Fixed various crashes caused by the removal of the toggle-inventory-sync command
    - Fixed typo in infinity loader error message
Version: 1.7.2
Date: 2020-10-30
  Changes:
    - Removed the toggle-inventory-sync command, it is redundant due to the inventory sync per-player setting
  Bugfixes:
    - Fixed a crash when entering a mini-tutorial
Version: 1.7.1
Date: 2020-10-22
  Changes:
    - Rewrote infinity pipe <-> constant combinator copy / paste to use prototype properties instead of runtime hacks
Version: 1.7.0
Date: 2020-10-22
  Features:
    - Added copy / paste support between infinity pipes and constant combinators
    - Added support for decimal values to the Infinity Accumulator GUI
    - When in the map editor, mod_gui buttons and frames will be pushed to the right, so they remain visible
Version: 1.6.2
Date: 2020-10-19
  Bugfixes:
    - Fixed a crash when pasting to an Infinity Loader from an entity with no control behavior
    - Fixed missing infinity loader locale
    - Fixed that infinity loader entities were upgradable
Version: 1.6.1
Date: 2020-10-06
  Bugfixes:
    - Fixed a crash when disabling cheat mode when the reach distance bonus wasn't being applied correctly
    - Fixed that the character bonuses would compound if `/cheat all` was typed multiple times
Version: 1.6.0
Date: 2020-10-01
  Features:
    - Super pump has been redesigned, and now sports an adjustable pumping speed with a custom GUI
  Bugfixes:
    - Fixed broken performance warning rich text on infinity wagon tooltips
    - Fixed a crash when the scenario would toggle the map editor before EE loaded the player's data
Version: 1.5.22
Date: 2020-09-26
  Bugfixes:
    - Fixed items spilling during inventory sync when the character's inventory was full
Version: 1.5.21
Date: 2020-09-25
  Features:
    - Added "tertiary" as a selectable priority for infinity accumulator input/output
  Bugfixes:
    - Fixed incorrect IA buffer size scaling leading to incorrect power production / consumption possibility numbers
    - Fixed prototype migration filenames to actually run in order
Version: 1.5.20
Date: 2020-09-17
  Bugfixes:
    - Fixed a crash when Cursor Enhancements was active and mod versions changed
Version: 1.5.19
Date: 2020-09-17
  Changes:
    - Changed infinity pipe crafter input snapping to work on furnaces and rocket silos as well as assembling machines
    - Removed defunct infinity pipe snapping, which hasn't worked since fluid mixing was re-introduced
  Bugfixes:
    - Fixed edge-cases where infinity pipe crafter snapping did not work correctly
    - Fixed the default forces in the testing scenario not having the bot buffs
Version: 1.5.18
Date: 2020-09-15
  Features:
    - Added rocket launch tracking to the testing scenario
  Changes:
    - Testing scenario will chart around a force's spawnpoint if it is changed, rather than always 0,0
    - Testing scenario now buffs each force's construction order speed
      - This can be reverted using the `force editor -> edit other properties`
  Bugfixes:
    - Fixed that mod settings would not be preserved when entering the testing scenario
Version: 1.5.17
Date: 2020-09-14
  Changes:
    - Adjusted Cursor Enhancements overrides
    - The mod will only give the `/cheat all` loadout if in EE's testing scenario
Version: 1.5.16
Date: 2020-09-13
  Changes:
    - The testing scenario now enables cheat mode for new players itself, rather than EE doing it
  Bugfixes:
    - Fixed a crash when the scenario would enable cheat mode for a new player
Version: 1.5.15
Date: 2020-09-13
  Features:
    - Added beacon slot picture definitions for the super modules
    - Added Cursor Enhancements overrides for testing tools
    - Added Russian translation by Apareshka
    - Added sounds when opening/closing infintity accumulators and infinity loaders
  Changes:
    - Super module icons are now tinted from a greyscale base, significantly improving their appearance
  Bugfixes:
    - Fixed a crash when disabling cheat mode while in the map editor
    - Fixed a crash with inventory sync when toggling the map editor from the ghost controller
    - Fixed aggregate chests not setting their filters when placed
    - Fixed character cheats not being applied when the character enables cheat mode in a non-character controller
    - Fixed incorrect error message when typing `/EditorExtensions disable-cheat-mode` while cheat mode was already disabled
    - Fixed inventory sync destroying items if the non-editor controller doesn't have all of the corresponding inventories
    - Fixed some broken migrations when converting to EE from Infinity Mode
    - Fixed the super beacon discoloring the modules in its slots
    - Fixed the testing tool recipes not being unlocked if a scenario starts the player in cheat mode
Version: 1.5.14
Date: 2020-09-08
  Changes:
    - Testing scenario will only chart once, rather than on every player join
    - Removed dialog message when first loading the testing scenario
    - Disabled AAI Industry's crash site in the testing scenario
  Bugfixes:
    - Fixed a crash when changing player settings
    - Fixed that activating Space Exploration's satellite view would unlock testing tools and toggle inventory sync
    - Fixed that the infinity inventory filters buttons would not update their location on a display resolution or scale change
    - Fixed that the mod did not listen for entity cloning events
Version: 1.5.13
Date: 2020-08-23
  Changes:
    - Changed snap-to-pipe behavior of infinity pipes to just set their fluid filter, but not void their contents
  Optimizations:
    - Improved performance of aggregate chest setup by 10x
  Bugfixes:
    - Fixed infinity loaders not snapping to newly built standard loaders
    - Fixed infinity pipe snapping not working at all
    - Fixed several missing migrations, leaving behind useless data in global
Version: 1.5.12
Date: 2020-08-22
  Features:
    - Inventory sync now syncs the "hand" position as well
  Bugfixes:
    - Fixed aggregate chests not counting spidertron remotes when setting their inventory size
    - Fixed infinity loaders not snapping when facing directly into another loader
    - Fixed another edge case where contents would be spilled during inventory sync
Version: 1.5.11
Date: 2020-08-15
  Changes:
    - Updated to Factorio 1.0
  Bugfixes:
    - Fixed a crash with Artisanal Reskins
Version: 1.5.10
Date: 2020-08-09
  Features:
    - Added infinity loader support for Omnicompression
  Changes:
    - Moved infinity loader generation to data-final-fixes to catch absolutely all belt types
  Bugfixes:
    - Fixed a potential crash if any GUI handlers were removed between versions
Version: 1.5.9
Date: 2020-07-26
  Features:
    - Entering an unrecognized command will print a message saying so
  Changes:
    - Split testing tool recipes into their own category
    - Hid Krastorio 2 dependency
  Bugfixes:
    - Fixed a crash with aggregate chests when there was more than one "mining-tool" prototype in the game
    - Fixed the Transport Drones mod causing aggregate chests to have one less extra slot for inserters
    - Fixed a crash upon building an infinity loader in an illegal location
Version: 1.5.8
Date: 2020-07-09
  Changes:
    - Krastorio 2 crash site is now disabled when entering testing scenario
Version: 1.5.7
Date: 2020-06-24
  Bugfixes:
    - Fixed a crash related to GUI style changes in Factorio 0.18.33
Version: 1.5.6
Date: 2020-06-13
  Features:
    - Added a setting for preventing the initial pause when entering the editor for the first time
    - Added a super roboport setup to the testing scenario map
  Changes:
    - Renamed tesseract chest to aggregate chest, to avoid confusion with its functionality
    - Testing scenario no longer has clouds
Version: 1.5.5
Date: 2020-06-08
  Changes:
    - Super robots are now 1 million times faster
    - Super robots can carry up to 1000 items at a time
  Bugfixes:
    - ACTUALLY added the pre-built testing level - the mod packager ignored the level file when zipping the mod!
Version: 1.5.4
Date: 2020-06-01
  Bugfixes:
    - Removed Recipe Book script data from testing scenario level
Version: 1.5.3
Date: 2020-06-01
  Changes:
    - Changed window titlebar drag behavior to be in line with vanilla (you can drag anywhere on the titlebar's flow)
    - Testing scenario is now a pre-generated world, vastly speeding up load time
Version: 1.5.2
Date: 2020-05-28
  Features:
    - Added testing scenario - the world generates with lab tiles and cheat mode is enabled from the start
Version: 1.5.1
Date: 2020-05-26
  Changes:
    - Removed testing scenario - it doesn't work yet!
Version: 1.5.0
Date: 2020-05-26
  Features:
    - Added super energy shield
    - Added super night vision
    - Added a super energy shield and super night vision to the /cheat all loadout
    - Added /EditorExtensions disable-cheat-mode command, which disables cheat mode and removes the testing tools recipes
    - Cheat entities now have a purple map color
    - Inventory sync now syncs slot filters as well as contents
  Changes:
    - Refactored the mod to improve performance and code structure
    - Switched from RaiLuaLib to FLib
    - New infinity loader icon
    - Removed infinity combinator due to bad performance, clunky internals, and low usage
    - Significantly optimized infinity wagon blueprinting logic
    - Updated item / entity naming scheme to more accurately reflect what they do
    - Updated GUI styling to match the 0.18.27 style overhaul
  Bugfixes:
    - Fixed a crash when connecting an infinity pipe to a crafting machine with no set recipe
    - Fixed a crash with inventory sync when in god mode
    - Fixed that entering cheat mode with inventory-expanding armor equipped would unequip the armor for a split second, causing items to spill on the ground
    - Fixed the infinity pipe not appearing in item filters menu
    - Fixed that super exoskeletons could not be placed in every equipment grid
Version: 1.4.1
Date: 2020-04-24
  Bugfixes:
    - Fixed RaiLuaLib version dependency
Version: 1.4.0
Date: 2020-04-24
  Features:
    - Added new hi-res icons for infinity chests and tesseract chests
    - Inventory sync is now able to be toggled separately from cheat mode, using /EditorExtensions toggle-inventory-sync
  Changes:
    - Non-logistic infinity and tesseract chests now have a slightly different color, to be able to distinguish them from vanilla infinity chests
    - Tesseract and infinity chest graphics are now packged with the mod
    - Infinity fuel icon now uses rocket fuel instead of nuclear fuel, eliminating the ugly glow
    - Refactored inventory and cursor sync to use the new script inventories feature instead of invisible chests
    - Removed /ee_cheat command, use /cheat all instead
    - Removed remote interface for infinity loader, it's not really needed
  Bugfixes:
    - Fixed that mining an infinity robot would return its non-infinity version
    - Fixed a crash when trying to open an infinity combinator more than once
    - Fixed missing descriptions on infinity loader and infinity accumulator
Version: 1.3.3
Date: 2020-04-09
  Bugfixes:
    - Fixed infinity pipe and infinity heat pipe returning their vanilla versions when mined
Version: 1.3.2
Date: 2020-04-06
  Bugfixes:
    - Fixed infinity inserter and infinity pipe autoconfig not working
Version: 1.3.1
Date: 2020-04-05
  Bugfixes:
    - Fixed several missing migrations
    - Fixed stack sizes of infinity chests and tesseract chests
Version: 1.3.0
Date: 2020-04-03
  Features:
    - Added Krastorio 2 compatibility for infinity loaders
  Changes:
    - Added a prefix to all items and entities to avoid conflicts with other mods
    - Switched to using our own versions of the built-in infinity chest, infinity pipe, and heat interface to avoid compatibility issues
    - Brightened the crafting group icon to make it easier to see when selected
    - Removed lualib and made it a separate mod, RaiLuaLib
  Bugfixes:
    - Fixed the alignment and styling of titlebars which broke due to the new character GUI
    - Fixed a crash on trying to disable inventory sync when it wasn't enabled
    - Fixed that mining an infinity combinator would give you a regular constant combinator
    - Fixed that an infinity loader of a modded belt type would break upon the mod's removal
Version: 1.2.1
Date: 2020-02-21
  Bugfixes:
    - Fixed a crash when using an infinity loader with modded belts (forgot a comma)
    - Fixed a crash when setting an infinity fluid wagon to have at most or exactly zero fluid
Version: 1.2.0
Date: 2020-02-20
  Features:
    - Added inventory and cursor syncronization between play modes (only active after enabling cheat mode)
    - Added infinity inventory filters import/export dialog
    - Added default infinity inventory filters setting
  Changes:
    - Improved styling of infinity loader filter buttons and infinity combinator selected button
    - Editor GUI character tab is now hidden by default
  Bugfixes:
    - Fixed missing key error when trying to build over an infinity loader
    - Fixed infinity lab not properly detecting all possible science packs
Version: 1.1.2
Date: 2020-02-14
  Changes:
    - Updated crafting group icon
    - Removed tesseract storage chest due to performance problems making it completely unusable
  Bugfixes:
    - Fixed a crash when using the /ee_cheat command without a character
Version: 1.1.1
Date: 2020-02-03
  Bugfixes:
    - Fixed a crash when another mod's custom GUI was closed before this mod got to read it
    - Fixed a crash when an infinity pipe is snapping to a fluidbox with an index greater than one
    - Fixed incorrect infinity pipe snapping behavior when there are multiple infinity pipes connected to the same crafting machine
Version: 1.1.0
Date: 2020-02-01
  Features:
    - Added infinity exoskeleton equipment
    - Added /ee_cheat command that is similar to /cheat, but outfits you with infinity equipment instead of vanilla equipment
  Changes:
    - Buffed infinity roboport to have 100 charging slots and charge all bots in the center, significantly speeding it up
    - Removed some redundant code for showing the testing items
  Bugfixes:
    - Fixed that the electric energy interface would show in the crafting menu when using /cheat
    - Fixed that infinity equipment wasn't included in the crafting recipes after using /cheat
    - Fixed that infinity equipment would not be tinted when stuck in armor
Version: 1.0.2
Date: 2020-01-26
  Features:
    - If you are already in cheat mode when Editor Extensions is added to your save, the testing tools will unlock themselves automatically
    - The toggle map editor shortcut will visually disable itself if the player is not an admin
  Bugfixes:
    - Fixed not being able to unlock testing tools using /cheat if cheat mode was already enabled
    - Fixed data stage code structure to prevent leaking globals into other mods, and fix many incompatibilities both known and unknown
Version: 1.0.1
Date: 2020-01-25
  Bugfixes:
    - Fixed incorrect infinity heat pipe picture definition causing a crash in some cases
    - Fixed save/load safety of event GUI filters
Version: 1.0.0
Date: 2020-01-25
  Features:
    - Initial release