BrimStuff


Adds minable sulfur, burner chemical plant, gunpowder and rubber. Changes how sulfur is obtained from oil. Optionally adds chemical waste reprocessing and greenhouses.

Content
6 months ago
1.1
6.08K
Mining Fluids Manufacturing

Changelog

Version: 1.0.8
  Bugfixes:
    - (LL, !brass) Liquid rocket fuel no longer costs rubber or gaskets.
Version: 1.0.7
  Bugfixes:
    - Plastic-with-toluene can use productivity modules. For real this time.
    - Burner chemical plant will no longer buffer excessive fluid outputs.
  Compatibility:
    - Support for Lunar Landings added.
Version: 1.0.6
  Changes:
    - Advanced Polymer Synthesis recipes can use productivity modules.
  Bugfixes:
    - Fixed potassium nitrate having a broken locale key.
Version: 1.0.5
  Bugfixes:
    - Fixed startup error with Them Thar Hills when greenhouses are disabled.
Version: 1.0.4
  Changes:
    - Renamed saltpeter to potassium nitrate for consistency across translations.
  Compatibility:
    - Add support for Icon Badges
Version: 1.0.3
  Locale:
    - Added Spanish locale by Rawkius
Version: 1.0.2
  Features:
    - Added advanced polymer synthesis technology, unlocking alternate recipes for rubber and plastic which use toluene to boost efficiency.
  Changes:
    - (Deadlock) Toluene can now be stacked and crated.
    - Renamed tech folder to technology.
  Locale:
    - Added description to pollution nodule indicating it can be shipped by delivery cannon.
Version: 1.0.1
  Changes:
    - (TTH) Added depleted acid byproduct to new alternate integrated circuit recipe.
    - Renamed items folder to icons, like every other mod.
  Bugfixes:
    - Fixed incorrect condition for adding toluene byproduct to phenol from oil recipe.
Version: 1.0.0
  Info:
    - Initial release.