Brain Damage Fixed!

by wadeack

Cures the crashes, keeps the memory loss! A fixed and multiplayer-safe version of the original Brain Damage mod that randomly forgets researched technologies based on interval or taking damage.

Tweaks
a day ago
2.0 - 2.1
7
Owner:
wadeack
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
a day ago
Latest Version:
1.1.0 (a day ago)
Factorio version:
2.0 - 2.1
Downloaded by:
7 users

Brain Damage Fixed!

About the mod:

Forked from Brain Damage by keyofdoor.
Cures the crashes, keeps the memory loss! A fixed, multiplayer-safe version of Brain Damage featuring customizable technology loss on damage/interval and dynamic idle science decay.

Features:

  • Memory Loss via Damage: Taking damage gives your engineer a chance to instantly lose a random researched technology.
  • Periodic Tech Forgetting: Configurable timer that periodically wipes a random technology from your force tree, forcing you to research those techs again.
  • Idle Science Decay: Unfinished research slowly slips away when all labs run out of science packs and idle!
  • Fair SPM Scaling: Decay rate is calculated in Science Packs per Minute (SPM) ensuring massive high-tier technologies decay at the same fair rate as early-game techs.
  • Smart Production Detection: Decay automatically pauses the moment your labs resume active research.
  • Prerequisite Chain Option: Choose whether forgetting a technology also strips away its dependent downstream technologies, or just the tech itself.
  • Full In-Game Configuration: All settings are now runtime-global — no need to restart the game.
  • Multiplayer Safe: Refactored event hooks and ensured full desync safety across multi-engineer and multi-team factories.

Additional Notes:

Please check other mods from me, you might find them interesting:
Belt Immunity With Benefits
Dispose in Liquids
Productivity Through Science
Spawner Tweaks: Pollution on Kill
Spawner Tweaks: No Damage When Blocked