Biodome Industries


A structure and recipes for growing, harvesting and processing wood and fish.

Content
15 days ago
1.1 - 2.0
1.74K
Mining Fluids Manufacturing

Changelog

Version: 1.0.0
Date: 17. 6. 2023
  Major Features:
    - Initial release.
Version: 1.0.1
Date: 18. 6. 2023
  Bugfixes:
    - Fixed allowed_effects crash on load. Was missing a specification of allowed modules into the biodome.
  Balancing:
    - Reduced Coal yield from Wood Gassification to 7 (was 10).
Version: 1.0.2
Date: 26. 8. 2023
  Bugfixes:
    - Fixed biodome-light.png having a duplicate file extension. Oops!
Version: 1.0.3
Date: 12. 5. 2024
  Bugfixes:
    - Fixed mining Biodome producing the wrong item (Science Lab instead of Biodome).
  Balancing:
    - Rebalanced the "Solid Fuel from Wood Gas" recipe. It now costs 40 Wood Gas + 10 Heavy Oil (was 20 Wood Gas + 20 Heavy Oil).
Version: 1.0.4
Date: 29. 10. 2024
  Changes:
    - Updated to Factorio 2.0.
  Bugfixes:
    - Fixed a whole bunch of icons and sprites. So much of the internal structure works differently in Factorio 2.0.
Version: 1.0.5
Date: 7. 12. 2024
  Changes:
    - Set Fish Farming and Sustainable Harvesting recipes to always produce fresh results.
    - Moved item sorting order around a little. The biggest one is the Biodome will sort together with the Agricultural Tower if Space Age is active, and with Assemblers otherwise.
  Bugfixes:
    - Added fluid categories to Wood Gas and Fish Oil. They should show up as signal choices now.
    - Updated Biodome entity definition to 2.0 (finally). As a result, it now supports Modules, like was always supposed to.
    - Fixed technology icons. They shouldn't overflow their image image windows any more.