Alert Scanner


Adds an alert scanner reading missing materials for ghosts in it's logistic network.

Utilities
1 year, 1 month ago
1.1
387
Logistic network Circuit network Blueprints

g IR3 Compatibility

1 year, 7 months ago

Could you add compatibility with IR3? Having some issues getting the technology/recipe to show up with that running.

1 year, 7 months ago

The recipe unlock is attached to the construction robotics technology, I can see two ways this can break.
1. The technology is not available. I am not sure how to deal with this as it is mod dependent and I do not want to add explicit compatibility with unrelated mods. I will add unlocking the recipe at the start of the game as a fallback, so it at least won't get stuck.
2. The mod was added to an existing save when the technology was already researched. This is currently not handled, i might add it to a future version.
For now, if you have access to commands, execute 'game.player.force.recipes["alert-scanner"].enabled = true'. That should unlock the recipe for that save.

1 year, 7 months ago

I was able to use this command to make it work. The actual issue was with number 1, so adding that should make it work.

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