Don't know if anyone else has brought this to your attention, but another issue has come up. Krastorio 2 has a function for switching roboports between a regular mode, a construction mode, and a logistic mode, with modified ranges; it does so by creating prototypes for each version and switching entities around. Since fi_robo_port changed names, the copies changed too, but since there were no migrations, any roboports that were in other modes disappeared.
Something similar might happen with Space Exploration and space-placable entities that SE makes space versions of, but not a lot of 248k buildings are space-placable to start with, so I don't know if any of them are actually an issue.